Ad placeholder
Water Whip: Difference between revisions
Jump to navigation
Jump to search
HiddenDragon (talk | contribs) No edit summary |
HiddenDragon (talk | contribs) No edit summary |
||
Line 3: | Line 3: | ||
| image = Water Whip.webp | | image = Water Whip.webp | ||
| summary = '''{{PAGENAME}}''' is an Action that allows a {{Class|Way of the Four Elements}} to either knock a target prone, or pull a target towards them. | | summary = '''{{PAGENAME}}''' is an Action that allows a {{Class|Way of the Four Elements}} to either knock a target prone, or pull a target towards them. | ||
| cost = action | | cost = action | ||
| cost2 = ki | |||
| cost2 amount = 2 | |||
| damage = amount:3d10, type: Bludgeoning | | damage = amount:3d10, type: Bludgeoning | ||
| range m = 9 | | range m = 9 |
Revision as of 09:14, 12 November 2023
Water Whip is an Action that allows a to either knock a target prone, or pull a target towards them.
Description
Possibly pulls a target within 9m toward you or knocks it Prone.
Properties
- Cost:
- Action
- Damage:
- 3d10 (3~30) Bludgeoning
- Details:
- Range: 9 m / {{{range ft}}} ft
- DEX Save
Variants
How to learn
Classes:
- Class level 3: Way of the Four Elements