Water Whip

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Water Whip.webp

Water Whip is an action that allows a Way of the Four Elements Way of the Four Elements Monk to either knock a target prone, or pull it towards them.

Description

Possibly pulls a target Range: 9 m / 30 ft toward you or knocks it ProneProne.

Properties

Cost:
Action + 2Ki Points
Damage:
D10 Bludgeoning.png 3d10 (3~30) Damage Types Bludgeoning damage
Details:
Range: 9 m / 30 ft
DEX Save (On Save: Target still takes half damage but no other effects)

Variants

How to learn

Classes: