Martial Advantage: Difference between revisions

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{{ActionPage
{{Passive feature page
| summary = '''Martial Advantage''' is a passive feature available to [[Hobgoblin]]s.
| summary = '''Martial Advantage''' is a passive feature available to [[Hobgoblin]]s.
| description = Once per turn, the [[Hobgoblin]] can deal an extra {{DamageText|2d6|Physical}} damage to a creature it hits with a weapon attack. The hobgoblin must have an ally who is within {{C|2m / 5ft}} of the target and isn't {{Cond|Incapacitated}}.
| description = Once per turn, the [[Hobgoblin]] can deal an extra {{DamageText|2d6|Physical}} damage to a creature it hits with a weapon attack. The hobgoblin must have an ally who is within {{C|2m / 5ft}} of the target and isn't {{Cond|Incapacitated}}.

Revision as of 04:31, 14 November 2023

Extra Attack.webp

Martial Advantage is a passive feature available to Hobgoblins.

Description

Once per turn, the Hobgoblin can deal an extra 2d6Damage TypesPhysical damage to a creature it hits with a weapon attack. The hobgoblin must have an ally who is within 2m / 5ft of the target and isn't Incapacitated Incapacitated.

Details

Recharge: Per Turn

How to learn

Used by creatures: Dror Ragzlin, Kled, and Blurg