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| {{ActionPage
| | #REDIRECT [[Toggle Non-Lethal Attacks]] |
| |summary = '''Non-Lethal Attacks''' is a toggleable passive feature. While this passive is turned on, when an unarmed or melee weapon attack reduces a creatures [[hit points]] to zero or one, it will become {{cond|Knocked Out}} or {{Condition/Format| name = Knocked Out (Temporary) | icon = Knocked Out Condition Icon.webp | inline = true}} (see notes for more information).
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| |description = Knock someone Unconscious instead of killing them.
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| Must be unarmed or using a melee weapon. Doesn't work on [[undead]] or [[constructs]].
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| |image = Action KnockOut.png
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| |notes = * While in combat with a creature, if they have the condition {{cond|Temporarily Hostile }}, they will become {{Condition/Format| name = Knocked Out (Temporary) | icon = Knocked Out Condition Icon.webp | inline = true}} - after a long rest they will regain consciousness.
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| * If the creature does not have this condition, they will disappear permanently after a long rest, and in some cases may be treated as dead by the game.
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| }}
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| [[Category:Passive features]]
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| [[Category:Toggleable Passive Features]]
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