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Mapped Terror: Disease: Difference between revisions
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HarveyPekar (talk | contribs) (Created page with "{{Spell page | name = Mapped Terror: Darkness | image = Generic Control.webp | level = 4 | school = Illusion | summary = This spell frightens a target with the inexorable terror of darkness, inflicting a vicious rotting disease upon them. | description = Exploit the target's mapped fear to {{Cond|Frightened|Frighten}} it and inflict {{Cond|Flesh Rot|Flesh Rot}} upon it. | action type = action | cost = action | cost2 = spell4 | range = ranged | range m = 18...") |
HarveyPekar (talk | contribs) mNo edit summary |
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| condition2 dc = 16 | | condition2 dc = 16 | ||
| condition2 save = Wisdom | | condition2 save = Wisdom | ||
| variant of = Mapped Terror | |||
| notes = * Cast by [[Viconia DeVir]] after using [[Castigate Heartform]] on a character who professed to fearing "Disease" during the [[Mapping of the Heart]] | | notes = * Cast by [[Viconia DeVir]] after using [[Castigate Heartform]] on a character who professed to fearing "Disease" during the [[Mapping of the Heart]] | ||
| recharge = per turn | | recharge = per turn | ||
| cannot be learned = | | cannot be learned = | ||
|condition dc=16|condition save=Wisdom}} | | condition dc = 16 | ||
| condition save = Wisdom | |||
}} |
Revision as of 18:49, 22 November 2023
Mapped Terror: Darkness is a level 4 illusion spell. This spell frightens a target with the inexorable terror of darkness, inflicting a vicious rotting disease upon them.
Description
Exploit the target's mapped fear to it and inflict upon it.
Properties
- Cost
- Action
- Details
- Range: 18 m / 60 ft
- Recharge: per turn
At higher levels
Casting this spell at a higher level grants no additional benefit.
Condition: Flesh Rot
Duration: Until Long rest
DC 16 Wisdom saving throw
Flesh is decaying.
- Disadvantage on Ability checks and Saving throws using Charisma.
- Vulnerable to all damage.
- Duration: 25 turns
- DC 15 Constitution saving throw to remove condition.
Condition: Frightened
Duration: 2 turns
DC 16 Wisdom saving throw
- Cannot move. Frightened entities also have Disadvantage on Ability checks and Attack rolls.
How to learn
This spell is a variation of:
Notes
- Cast by Viconia DeVir after using Castigate Heartform on a character who professed to fearing "Disease" during the Mapping of the Heart