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Rupturing: Difference between revisions

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Line 4: Line 4:
| condition = Ruptured
| condition = Ruptured
| condition duration = 3
| condition duration = 3
| condition save = CON
| condition dc = 13
| granted by items = Hunter's Dagger
| granted by items = Hunter's Dagger
}}
}}
== Bugs ==
== Bugs ==
Despite what the description says, there is no saving throw and the condition is always applied.
Despite what the description says, there is no saving throw and the condition is always applied.

Revision as of 11:07, 2 December 2023

Rupturing is a passive feature that causes a target to take damage whenever they move.[See: Bugs]

Description

On a hit, the target must succeed a DC 13  Constitution saving throw or become Ruptured Ruptured.

Condition: Ruptured

Ruptured Ruptured

Duration: 3 turns

DC 13  Constitution saving throw

  • Take 1d4Damage TypesPiercing when moving. Each time you move, reduce the condition duration by 1.

How to learn

Granted by the weapons:

Bugs

Despite what the description says, there is no saving throw and the condition is always applied.