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Hunter's Dagger
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Hunter's Dagger is an uncommon +1 Dagger that applies Rupture to the target on a melee hit.[See: Bugs]
Prey often thinks it has escaped the worst of the predator's bloodthirst and fury - but there are always further torments to be meted out.
Properties
- Damage
1d4 + 1 (2~5) + Strength or Dexterity modifier Piercing
- Details
- Daggers
- Rarity: Uncommon
- Enchantment: + 1
- One-Handed
- Finesse
- Light
- Thrown
- Dippable
- Melee: 1.5 m (5 ft)
- Weight: 0.45 kg (0.9 lb)
- Price: 65 gp
-
UID
MAG_TheHunters_DaggerUUID
e101101e-e4ba-48b6-9f82-267ca1cd84dcStats
MAG_TheHunters_Dagger
Special
The holder of this item gains:
Weapon actions
If you have proficiency, equip in main hand to gain:
- Flourish ()
- Feint an attack to possibly throw your opponent Off Balance. ( Recharge: Short rest.)
- Piercing Strike ()
- Stab an enemy and possibly inflict Gaping Wounds. ( Recharge: Short rest.)
- Lacerate ()
- Slash at your target's vital points to make it Bleed. ( Recharge: Short rest.)
Condition: Ruptured
Where to find
- Shattered Sanctum X: 272 Y: -31: Sold by Roah Moonglow, to the left beyond the sanctum entrance
Notes
Regarding Rupturing:
- The Ruptured condition is applied only to weapons and weapon actions with this passive feature.
- The Ruptured condition is not applied when the weapon is Thrown.
- The duration of the Ruptured condition does not stack with multiple hits. Each subsequent hit resets the duration to 3 turns.
Bugs
- Hunter's Dagger has a chance to reappear in Roah's merchant stock whenever it resets, like non-unique equipment, and can be acquired multiple times.
Regarding Rupturing:
- The in-game description says the target has a DC 13 Constitution saving throw to avoid the Ruptured effect. However, this is not true and the condition is always applied.



























