Countershock: Difference between revisions

From Baldur's Gate 3 Wiki
Jump to navigation Jump to search
(Created page with "{{Passive feature page | summary = '''Countershock''' | description = When the wearer takes damage while having {{Cond|Lightning Charges}}, the attacker must succeed a Dexterity {{Saving Throw}} or become {{Cond|Shocked}}. | condition = Shocked | condition duration = 1 | condition dc = 14 | condition save = DEX | granted by items = The Jolty Vest }}")
 
No edit summary
Line 1: Line 1:
{{Passive feature page
{{Passive feature page
| summary = '''Countershock'''
| summary = '''Countershock''' is a passive feature that zaps enemies while they attack the user.
| description = When the wearer takes damage while having {{Cond|Lightning Charges}}, the attacker must succeed a [[Dexterity]] {{Saving Throw}} or become {{Cond|Shocked}}.
| description = When the wearer takes damage while having {{Cond|Lightning Charges}}, the attacker must succeed a [[Dexterity]] {{Saving Throw}} or become {{Cond|Shocked}}.
| condition = Shocked
| condition = Shocked

Revision as of 12:30, 3 December 2023

Countershock is a passive feature that zaps enemies while they attack the user.

Description

When the wearer takes damage while having Lightning Charges Lightning Charges, the attacker must succeed a Dexterity Saving throw or become Shocked Shocked.

Condition: Shocked

Shocked Shocked

Duration: 1 turn

DC 14  Dexterity saving throw

How to learn

Granted by the equipment: