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Countershock

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Countershock is a passive feature that zaps enemies while they attack the user.

Description

When the wearer takes damage while having Lightning Charges Lightning Charges, the attacker must succeed a Dexterity Saving Throw Saving Throw or become Shocked Shocked.

Technical details

Ico stats.png UID
MAG_ChargedLightning_Electrocute_Armor_Passive
https://bg3.norbyte.dev/search?q=name:MAG_ChargedLightning_Electrocute_Armor_Passive+type:passive

Ico Report.webp Property flags: Highlighted

Plus Icon.png Stats functor context: OnDamaged

Condition: Shocked

Shocked Shocked

Duration Icons.pngDuration: 1 turn

DEX Save (DC 14) DEX Save (DC 14)

How to learn

Granted by the equipment:

Bugs

  • Countershock displays a saving throw in the combat log even when the wearer is without Lightning Charges, but Shocked Shocked is not applied in this case.