409
edits→Damage vulnerability, resistance and immunity: Added some general notes on stacking and interaction between these effects; some minor copyeditng for clarity and flow
HiddenDragon (talk | contribs) (Formatting) |
Guybrush42 (talk | contribs) (→Damage vulnerability, resistance and immunity: Added some general notes on stacking and interaction between these effects; some minor copyeditng for clarity and flow) |
||
Line 30: | Line 30: | ||
''Vulnerability'', ''resistance'', and ''immunity'' are properties that modify how much damage a target takes from specific types of damage. | ''Vulnerability'', ''resistance'', and ''immunity'' are properties that modify how much damage a target takes from specific types of damage. | ||
These properties do not stack - their effect is the same even if multiple sources grant the property for the same damage type. If a creature has both vulnerability and resistance, they effectively cancel each other out and the creature takes damage as if it had neither. | |||
Features, spells and other game effects may grant these properties for a single damage type, several related types or even (rarely) all types of damage. | |||
=== Vulnerability === | === Vulnerability === | ||
'''Vulnerability''' means the total damage taken from a type of damage is {{em|doubled}}. | '''Vulnerability''' means the total damage taken from a type of damage is {{em|doubled}}. When inspecting an entity, vulnerability is indicated by a downwards red arrow on the corresponding element. | ||
{{InfoBlob | {{InfoBlob | ||
Line 41: | Line 45: | ||
{{hatnote|For the cantrip, see [[Resistance (Cantrip)]].}} | {{hatnote|For the cantrip, see [[Resistance (Cantrip)]].}} | ||
''Resistance'' means the total damage taken from a type of damage is | ''Resistance'' means the total damage taken from a type of damage is {{em|halved}}. When inspecting an entity, resistance is indicated by an upwards blue and/or grey arrow on the corresponding element. Grey indicates that non-magical sources of damage are reduced, and blue indicates that magical sources of damage are reduced. | ||
{{InfoBlob | {{InfoBlob | ||
|Example: [[File:Fire NM.png|30px|link=]] or [[File:Fire M.png|30px|link=]] or [[File:Fire R.png|30px|link=]] | |Example: [[File:Fire NM.png|30px|link=]] or [[File:Fire M.png|30px|link=]] or [[File:Fire R.png|30px|link=]] | ||
}} | }} | ||
=== Immunity === | === Immunity === | ||
''Immunity'' means the total damage taken from a type of damage is {{em|reduced to 0}}. | ''Immunity'' means the total damage taken from a type of damage is {{em|reduced to 0}}. When inspecting an entity, immunity is indicated by a yellow outline around the shield of the corresponding element. | ||
{{InfoBlob | {{InfoBlob |