Resistances: Difference between revisions

Jump to navigation Jump to search
435 bytes added ,  16 December 2023
→‎Damage vulnerability, resistance and immunity: Added some general notes on stacking and interaction between these effects; some minor copyeditng for clarity and flow
(Formatting)
(→‎Damage vulnerability, resistance and immunity: Added some general notes on stacking and interaction between these effects; some minor copyeditng for clarity and flow)
Line 30: Line 30:


''Vulnerability'', ''resistance'', and ''immunity'' are properties that modify how much damage a target takes from specific types of damage.
''Vulnerability'', ''resistance'', and ''immunity'' are properties that modify how much damage a target takes from specific types of damage.
These properties do not stack - their effect is the same even if multiple sources grant the property for the same damage type. If a creature has both vulnerability and resistance, they effectively cancel each other out and the creature takes damage as if it had neither.
Features, spells and other game effects may grant these properties for a single damage type, several related types or even (rarely) all types of damage.


=== Vulnerability ===
=== Vulnerability ===
'''Vulnerability''' means the total damage taken from a type of damage is {{em|doubled}}. Vulnerability is indicated by a downwards red arrow on the corresponding element when inspecting an entity.
'''Vulnerability''' means the total damage taken from a type of damage is {{em|doubled}}. When inspecting an entity, vulnerability is indicated by a downwards red arrow on the corresponding element.


{{InfoBlob
{{InfoBlob
Line 41: Line 45:
{{hatnote|For the cantrip, see [[Resistance (Cantrip)]].}}
{{hatnote|For the cantrip, see [[Resistance (Cantrip)]].}}


''Resistance'' means the total damage taken from a type of damage is {{em|halved}}. Resistance is indicated by an upwards blue or grey arrow on the corresponding element when inspecting an entity. Grey indicates that non-magical sources of damage are reduced, and blue indicates that magical sources of damage are reduced.
''Resistance'' means the total damage taken from a type of damage is {{em|halved}}. When inspecting an entity, resistance is indicated by an upwards blue and/or grey arrow on the corresponding element. Grey indicates that non-magical sources of damage are reduced, and blue indicates that magical sources of damage are reduced.


{{InfoBlob
{{InfoBlob
|Example: [[File:Fire NM.png|30px|link=]] or [[File:Fire M.png|30px|link=]] or [[File:Fire R.png|30px|link=]]
|Example: [[File:Fire NM.png|30px|link=]] or [[File:Fire M.png|30px|link=]] or [[File:Fire R.png|30px|link=]]
}}
}}


=== Immunity ===
=== Immunity ===
''Immunity'' means the total damage taken from a type of damage is {{em|reduced to 0}}. It is indicated by a yellow outline shaped like a shield on the corresponding element when inspecting an entity.
''Immunity'' means the total damage taken from a type of damage is {{em|reduced to 0}}. When inspecting an entity, immunity is indicated by a yellow outline around the shield of the corresponding element.


{{InfoBlob
{{InfoBlob

Navigation menu