Resistances: Difference between revisions

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239 bytes added ,  16 December 2023
→‎Damage vulnerability, resistance and immunity: Added note about immunity trumping vulnerability
(→‎Damage vulnerability, resistance and immunity: Added some general notes on stacking and interaction between these effects; some minor copyeditng for clarity and flow)
(→‎Damage vulnerability, resistance and immunity: Added note about immunity trumping vulnerability)
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''Vulnerability'', ''resistance'', and ''immunity'' are properties that modify how much damage a target takes from specific types of damage.
''Vulnerability'', ''resistance'', and ''immunity'' are properties that modify how much damage a target takes from specific types of damage.


These properties do not stack - their effect is the same even if multiple sources grant the property for the same damage type. If a creature has both vulnerability and resistance, they effectively cancel each other out and the creature takes damage as if it had neither.  
These properties do not stack - their effect is the same even if multiple sources grant the property, whether for the same damage type or multiple ones that could apply. If a creature has both vulnerability and resistance against a source of damage, they effectively cancel each other out and the creature takes damage as if it had neither. Neither vulnerability or resistance affect immunity.


Features, spells and other game effects may grant these properties for a single damage type, several related types or even (rarely) all types of damage.
Features, spells and other game effects may grant these properties for a single damage type, several related types or even (rarely) all types of damage.
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=== Immunity ===
=== Immunity ===
''Immunity'' means the total damage taken from a type of damage is {{em|reduced to 0}}. When inspecting an entity, immunity is indicated by a yellow outline around the shield of the corresponding element.
''Immunity'' means the total damage taken from a type of damage is {{em|reduced to 0}}. This means the creature takes no damage of that type, even if another effect applies vulnerability to the same type. When inspecting an entity, immunity is indicated by a yellow outline around the shield of the corresponding element.


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