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Lightning Aura: Difference between revisions
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(Corrected save) |
HiddenDragon (talk | contribs) (Updated damage fields) |
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| cost = action | | cost = action | ||
| concentration = | | concentration = | ||
| damage = | | damage = 1d6 | ||
| | | damage type = Lightning | ||
| attack roll = | | attack roll = | ||
| recharge = Long Rest | | recharge = Long Rest | ||
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| aoe m = | | aoe m = | ||
| aoe ft = | | aoe ft = | ||
| save = DEX | | save = DEX | ||
| save dc = 13 | | save dc = 13 | ||
| condition = Lightning Aura | | condition = Lightning Aura | ||
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| notes = | | notes = | ||
}} | }} | ||
Revision as of 00:36, 23 December 2023
Template:Up to date
Lightning Aura is a special Class Action that allows the user to activate a lightning aura that deals damage to enemies on their turn and prevents reactions.
Description
Consume 3 and release a blast of electricity that damages and nearby enemies.
Properties
Condition: Lightning Aura
Duration: 3 turns
- nearby enemies.
Condition: Jolted
- Takes 1d4Lightning damage each turn and can't take Reactions. Removed upon leaving the Lightning Aura.