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Lightning
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For other possible meanings of Lightning in the game, see: Lightning (disambiguation)

Lightning is one of the damage types in the game.
- For all sources of Lightning, see Category:Sources of Lightning damage.
- For creatures weak to Lightning, see Category:Vulnerable to Lightning.
- For creatures resistant to Lightning, see Category:Resistant to Lightning.
- For creatures immune to Lightning, see Category:Immune to Lightning.
Sources of Lightning damage[edit source]
The following sections list various ways in which a player character, or creatures they summon, can deal Lightning damage.
Special actions, spells, etc. that are exclusively accessible to non-player characters are not listed.
Spells[edit source]
Class actions
Special actions
Weapons
The following weapons deal Lightning damage as part of their regular attacks.
Equipment
The following equipment add Lightning damage to the wearer's attacks or can deal Lightning damage through other means.
- Charge-Bound Warhammer: Deals +1d6Lightning damage while bound by a Warlock or Eldritch Knight.
- Lightning Jabber: Deals +1d4Lightning when thrown.
- The Blast Pendant: See Lightning Blast.
- The Real Sparky Sparkswall: See Lightning Aura.
Consumables
The following consumable items can be used to deal Lightning damage. In the case of arrows, the damage is in addition to the attacker's regular ranged weapon damage.
- Arrow of Lightning: Deal +2d4Lightning in an area. DEX Save (DC 12) to negate.
Interactions
- Gloves of the Automaton: Gain resistance to lightning.
- The Sparkswall: Gain resistance to lightning.
- The Watersparkers: Standing on Water turns it into Electrified Water.
- Necklace of Elemental Augmentation: When dealing lightning damage with a cantrip, adds the spellcasting modifier to the damage.
- Water: Turns into Electrified Water upon receiving lightning damage.