User:Bobdodo/Sandbox: Difference between revisions

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'''Miscellaneous''' are various '''Items''' you can collect during your journey. They may be '''Valuables''' worth looting for sale to traders, important items that may move the story forward, '''books''' and '''notes''' the player can read, containers that store items, or in many cases simply items used as set dressing that have little or no value for the player.
'''Falling damage''' is the [[Damage]] a creature suffers to their [[Hit points]], in the form of {{DamageText| |Bludgeoning}} damage, when they fall a sufficient distance. Falling damage is most commonly caused by [[Jump|Jumping]] from heights or being [[Shove|Shoved]] or [[Throw|Thrown]] from them.


You can find a detailed list of different types of miscellaneous items below.
==Falling Damage Formula==
<gallery heights=100px mode="packed">
File:Mysterious Artefact Icon.png|[[Story Items|Story Items]]|link=Story Items
File:GEM Diamond Faded.png|[[Valuables|Valuables]]|link=Valuables
File:Book Tome Y Image.png|[[Books]]|link=Books
File:Book Note M Image.png|[[Notes]]|link=Notes
File:Barrel Icon.png|[[Containers|Containers]]|link=Containers
File:Candle Icon.png|[[Miscellaneous#Other Miscellaneous|Other]]|link=Miscellaneous#Other Miscellaneous
</gallery>


== Story Items ==
The amount of damage taken from falls scales linearly based on the distance of the fall, dealing a percentage of the creatures maximum health
*Falls of less than '''{{Distance|m=4|ft=12}}''' Deal no damage.
*Falls over '''{{Distance|m=4|ft=12}}''' Deal damage starting at roughly 2% of the creatures maximum health and increasing by an additional 1% for every additonal '''{{Distance|m=0.2|ft=0.6}}''' fallen. {{verify}}
*Falls become lethal at heights of around '''{{Distance|m=20|ft=60}}''' or if a creature falls out of the playable game area.


{{Main|Story Items}}
==Falling Damage Resistance and Immunity==
 
'''Story Items''' are '''Miscellaneous items''' which are [[Quest]] specific.
 
Normally these items further the plot of the story, allow the player to progress quests, or reveal important new information to the player.
 
== Valuables ==
 
{{Main|Valuables}}
 
'''Valuables''' are '''Miscellaneous Items''', with a [[Weight]] to [[Gold]] ratio that makes them particularly appealing for looting. They can be used for bartering, or selling to [[Traders]] that can be found in various [[List of Locations|Locations]] throughout the world.
 
Valuable items generally appear in the form of precious gems, valuable metals, paintings, or high-quality Kitchenware.
 
== Books ==
 
{{Main|Books}}
 
'''Books''' are '''Miscellaneous Items''' in the form of properly bound books that can be read by the player.
 
Sometimes they will contain information that aids in certain quests or helps to progress the story but most commonly they contain stories, lore, or background information for characters and locations.
 
== Notes ==
 
{{Main|Notes}}
 
'''Notes''' are '''Miscellaneous Items''' in the form of loose paper or scrolls that can be read by the player.
 
Sometimes they will contain information that aids in certain quests or helps to progress the story but most commonly they contain stories, lore, or background information for characters and locations.
 
== Containers ==
 
{{Main|Containers}}
 
'''Containers''' are '''Miscellaneous Items''' that can have other '''Items''' removed from, or placed, within them.
 
Containers serve as sources of loot scattered around the world or can be used by the player to help organise their inventory.
 
== Other Miscellaneous ==
'''Miscellaneous Items''' that do not fit in any of the above categories.
 
=== Interactive ===
'''Items''' that are not story items, but have an external effect, such as altering the environment, or triggering dialogue choices.
 
{{div col|colwidth=18em|gap=2em}}
:{{LgItemIcon|Scratch's Ball}}
:{{LgItemIcon|Candle}}
:{{LgItemIcon|Carafe of Water}}
:{{LgItemIcon|Heavy Stone}}
:{{LgItemIcon|Idol of Shar}}
:{{LgItemIcon|Music Box}}
:{{LgItemIcon|Shovel (item)|Shovel}}
:{{LgItemIcon|Water}}
:{{LgItemIcon|Sponge}}
:{{LgItemIcon|Soap Bar}}
:{{LgItemIcon|Sponge Tray}}
{{div col end}}
 
 
=== Consumables ===
'''Items''' that can be consumed, but are not considered [[Camp Supplies]], and unlike conventional [[Consumables]] have no clearly beneficial use.
{{div col|colwidth=18em|gap=2em}}
:{{LgItemIcon|Cup of Oil}}
:{{LgItemIcon|Juicy Apple}}
:{{LgItemIcon|Poisoned Apple}}
:{{LgItemIcon|Rotten Carrot}}
:{{LgItemIcon|Rotten Chicken Eggs}}
:{{LgItemIcon|Rotten Durinbold Cheese Wedge}}
:{{LgItemIcon|Rotten Fish}}
:{{LgItemIcon|Rotten Mushroom}}
:{{LgItemIcon|Rotten Tomato}}
:{{LgItemIcon|Rotten Waterdhavian Cheese Wedge}}
:{{LgItemIcon|Suspicious Poison}}
:{{LgItemIcon|Wine Goblet}}
{{div col end}}
 
=== Clutter ===
The following have no practical use or are of little to no value.
 
{{div col|colwidth=14em|gap=2em}}
:{{LgItemIcon|Adamantine Slag}}
:{{LgItemIcon|Akabi's Old Lamp}}
:{{LgItemIcon|Aloe Oil}}
:{{LgItemIcon|Ball}}
:{{LgItemIcon|Ballista Arrow}}
:{{LgItemIcon|Barbed Device}}
:{{LgItemIcon|Bear Claw}}
:{{LgItemIcon|Bed Linen}}
:{{LgItemIcon|Bedroll}}
:{{LgItemIcon|Blacksmith's Tongs}}
:{{LgItemIcon|Blood-Filled Bowl}}
:{{LgItemIcon|Bone}}
:{{LgItemIcon|Bottle}}
:{{LgItemIcon|Bottled Blooms}}
:{{LgItemIcon|Bottled Eye}}
:{{LgItemIcon|Bottled Solvent}}
:{{LgItemIcon|Bottled Tentacles}}
:{{LgItemIcon|Bowl (Clutter)}}
:{{LgItemIcon|Brain}}
:{{LgItemIcon|Broken Cogwheel}}
:{{LgItemIcon|Bronze Keg}}
:{{LgItemIcon|Broom}}
:{{LgItemIcon|Bucket}}
:{{LgItemIcon|Bulbous Fungus}}
:{{LgItemIcon|Canteen}}
:{{LgItemIcon|Cauldron}}
:{{LgItemIcon|Clamshell}}
:{{LgItemIcon|Coal Bucket}}
:{{LgItemIcon|Cogwheel}}
:{{LgItemIcon|Conch Shell}}
:{{LgItemIcon|Cooking Pot}}
:{{LgItemIcon|Copper Brazier}}
:{{LgItemIcon|Copper Plate}}
:{{LgItemIcon|Crate}}
:{{LgItemIcon|Crowbar}}
:{{LgItemIcon|Crystal}}
:{{LgItemIcon|Crystal Ball}}
:{{LgItemIcon|Cup}}
:{{LgItemIcon|Cutting Board}}
:{{LgItemIcon|Daggerroot Bundle}}
:{{LgItemIcon|Drinking Horn}}
:{{LgItemIcon|Earthen Bottle}}
:{{LgItemIcon|Earth Grenade}}
:{{LgItemIcon|Empty Bloodbank Jar}}
:{{LgItemIcon|Empty Potion Bottle}}
:{{LgItemIcon|Fire Explosive}}
:{{LgItemIcon|Fishing Rod}}
:{{LgItemIcon|Fork}}
:{{LgItemIcon|Glass Chalice}}
:{{LgItemIcon|Glass Cup}}
:{{LgItemIcon|Goblet}}
:{{LgItemIcon|Hammer}}
:{{LgItemIcon|Handsaw}}
:{{LgItemIcon|Horn Shell}}
:{{LgItemIcon|Hourglass}}
:{{LgItemIcon|Incense Bowl}}
:{{LgItemIcon|Ink Pot}}
:{{LgItemIcon|Ink Pot and Quill}}
:{{LgItemIcon|Iron Bowl}}
:{{LgItemIcon|Iron Pan}}
:{{LgItemIcon|Jar of Coagulated Blood}}
:{{LgItemIcon|Jug}}
:{{LgItemIcon|Knife (Clutter)}}
:{{LgItemIcon|Ladle}}
:{{LgItemIcon|Large Bottle}}
:{{LgItemIcon|Lid}}
:{{LgItemIcon|Lump Hammer}}
:{{LgItemIcon|Makeshift Ladle}}
:{{LgItemIcon|Metal Fork}}
:{{LgItemIcon|Metal Pipe}}
:{{LgItemIcon|Milk Can}}
:{{LgItemIcon|Mirror (Clutter)}}
:{{LgItemIcon|Mortar and Pestle}}
:{{LgItemIcon|Mug}}
:{{LgItemIcon|Plate (Clutter)}}
:{{LgItemIcon|Potion of Misty Step}}
:{{LgItemIcon|Pot Lid}}
:{{LgItemIcon|Quill}}
:{{LgItemIcon|Rags}}
:{{LgItemIcon|Rope}}
:{{LgItemIcon|Rotting Basket}}
:{{LgItemIcon|Round Flask}}
:{{LgItemIcon|Severed Arm}}
:{{LgItemIcon|Severed Eye}}
:{{LgItemIcon|Severed Foot}}
:{{LgItemIcon|Severed Hand}}
:{{LgItemIcon|Severed Head}}
:{{LgItemIcon|Severed Leg}}
:{{LgItemIcon|Severed Pelvis}}
:{{LgItemIcon|Severed Torso}}
:{{LgItemIcon|Skull}}
:{{LgItemIcon|Skull (No Jaw)}}
:{{LgItemIcon|Small Shovel}}
:{{LgItemIcon|Smoking Pipe}}
:{{LgItemIcon|Sodalite Shell}}
:{{LgItemIcon|Stained Towel}}
:{{LgItemIcon|Starfish}}
:{{LgItemIcon|Stuffed Bear}}
:{{LgItemIcon|Stuffed Owlbear Toy}}
:{{LgItemIcon|Tin cup}}
:{{LgItemIcon|Tin Plate}}
:{{LgItemIcon|Toad Teapot}}
:{{LgItemIcon|Tongs}}
:{{LgItemIcon|Towel}}
:{{LgItemIcon|Toy Block}}
:{{LgItemIcon|Valeria's Hookah}}
:{{LgItemIcon|Valeria's Snuff}}
:{{LgItemIcon|Valeria's Spare Pipe}}
:{{LgItemIcon|Valeria's Trunk Balm}}
:{{LgItemIcon|Vial of Blood}}
:{{LgItemIcon|Weathered Chisel Set}}
:{{LgItemIcon|Wooden Bowl}}
:{{LgItemIcon|Wooden Spoon}}
:{{LgItemIcon|Whittled Duck}}
:{{LgItemIcon|Withered Blue Petal}}
:{{LgItemIcon|Withered Sussur Petal}}
{{div col end}}
</br>
{{NavGameplay}}
 
[[Category:Items]]
[[Category:Misc items]]

Revision as of 10:02, 10 January 2024

Falling damage is the Damage a creature suffers to their Hit points, in the form of Damage TypesBludgeoning damage, when they fall a sufficient distance. Falling damage is most commonly caused by Jumping from heights or being Shoved or Thrown from them.

Falling Damage Formula

The amount of damage taken from falls scales linearly based on the distance of the fall, dealing a percentage of the creatures maximum health

  • Falls of less than 4 m / 13 ft Deal no damage.
  • Falls over 4 m / 13 ft Deal damage starting at roughly 2% of the creatures maximum health and increasing by an additional 1% for every additonal 0.2 m / 1 ft fallen. [Needs Verification]
  • Falls become lethal at heights of around 20 m / 67 ft or if a creature falls out of the playable game area.

Falling Damage Resistance and Immunity