Helldusk Helmet: Difference between revisions

From Baldur's Gate 3 Wiki
Jump to navigation Jump to search
m (Added damage type category)
mNo edit summary
Tags: Mobile edit Mobile web edit
Line 3: Line 3:
| description = {{very rare|Helldusk Helmet}} is a very rare [[Helmet]] that can be obtained from the [[House of Hope]].
| description = {{very rare|Helldusk Helmet}} is a very rare [[Helmet]] that can be obtained from the [[House of Hope]].
| quote = It is said that Carixim, the fiending titan whose flesh squirms with twenty-thousand trapped souls, forged the pieces of this armour set.
| quote = It is said that Carixim, the fiending titan whose flesh squirms with twenty-thousand trapped souls, forged the pieces of this armour set.
| where to find = * Found in the [[House of Hope]] in a vault across from the entrance to the Boudoir. The player will need to pass a DC10 Wisdom check to activate the Inert Infernal Gem and then a DC20 Arcana check to use the Infernal Control Gem to open the door. The helmet will be located  in the treasure pile {{Coords|-6482|2939}}.
| where to find = [[Act Three]]: Found in the [[House of Hope]] in a vault across from the entrance to the Boudoir. The player will need to pass a DC10 Wisdom check to activate the Inert Infernal Gem and then a DC20 Arcana check to use the Infernal Control Gem to open the door. The helmet will be located  in the treasure pile {{Coords|-6482|2939}}.
| type = Helmets
| type = Helmets
| rarity = very rare
| rarity = very rare

Revision as of 01:16, 31 January 2024

Helldusk Helmet image

Helldusk Helmet is a very rare Helmet that can be obtained from the House of Hope.

Description Icon.png
It is said that Carixim, the fiending titan whose flesh squirms with twenty-thousand trapped souls, forged the pieces of this armour set.

Properties

  • Helmets Helmets
  • Rarity: Very Rare
  •  Weight: 1 kg / 2 lb
  • Price: 570 gp
  • UID MAG_Infernal_Metal_Helmet
    UUID 1c198060-6b6a-41c5-82ce-a3d3c3d76404

Special

The wearer of this item gains:

Infernal Sight
You can see in magical and ordinary darkness up to a range of 12 m / 40 ft. You cannot be Blinded Blinded.
Magical Durability
The wielder has a +2 bonus to Saving throws against spells.

Where to find

Act Three: Found in the House of Hope in a vault across from the entrance to the Boudoir. The player will need to pass a DC10 Wisdom check to activate the Inert Infernal Gem and then a DC20 Arcana check to use the Infernal Control Gem to open the door. The helmet will be located in the treasure pile X: -6482 Y: 2939.

Gallery