Ad placeholder
Helldusk Helmet
Jump to navigation
Jump to search

Helldusk Helmet is a very rare Headwear. It grants the wearer the ability to see in magical darkness, and they cannot be blinded. They also gain a +2 bonus to saving throws against spells and can use Immolating Gaze to frighten enemies.
It is said that Carixim, the fiending titan whose flesh squirms with twenty-thousand trapped souls, forged the pieces of this armour set.
Properties
- Helmets
- Rarity: Very rare
- Weight: 1 kg (2 lb)
- Price: 570 gp
-
UID
MAG_Infernal_Metal_HelmetUUID
1c198060-6b6a-41c5-82ce-a3d3c3d76404Stats
MAG_Infernal_Metal_Helmet
Special
The wearer of this item gains:
- Attackers can't land Critical Hits on the wearer.
- Immolating Gaze ()
- Sear and Frighten a target with nothing but your glower. ( Recharge: Short rest.)
- Infernal Sight
- You can see in magical[See: Bugs] and ordinary darkness up to a range of 12 m / 40 ft. You cannot be Blinded.
- Magical Durability
- The wielder has a +2 bonus to Saving throws against spells.
Where to find
- House of Hope X: -6482 Y: 2939: In Raphael's Vault across from the entrance to the Boudoir
Notes
- A party member must pass a DC 10 Wisdom Check to activate the Inert Infernal Gem and then a DC 20 Arcana Check to use the Infernal Control Gem to open the door. Each party member has only one chance at each check. The helmet is located in the treasure pile.
Regarding Infernal Sight:
Bugs
Regarding Infernal Sight:
- Infernal Sight does not see through magical darkness and does not provide the cone of light that is otherwise present with the Darkvision effect from a different source, such as the Darkvision spell, an Elixir of Darkvision, or from having the Darkvision passive innately via race.
Gallery[edit | edit source]
-
Appearance in game
-
Full Helldusk set in game




















