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edits→Combat
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| condition1_name = Aura of Protection | | condition1_name = Aura of Protection | ||
| condition1_description = You and allies within 3 m / 10 ft gain a bonus to saving throws equal to your Charisma modifier. | | condition1_description = You and allies within 3 m / 10 ft gain a bonus to saving throws equal to your Charisma modifier. | ||
| feature1_name = | | feature1_name = Dual Wielder | ||
| feature1_description = | | feature1_description = You can use Two-Weapon Fighting for all non-Heavy weapons. | ||
| feature2_name = | | feature2_name = Dual Wielder: Bonus Armour Class | ||
| feature2_description = | | feature2_description = +1 bonus to AC while dual wielding. | ||
| feature3_name = Defence | | feature3_name = Defence | ||
| feature3_description = +1 bonus to AC while wearing armour. | | feature3_description = +1 bonus to AC while wearing armour. | ||
| feature4_name | | feature4_name = Divine Health | ||
| feature4_description = Immune to disease. | |||
| feature5_name = Drow Weapon Training | |||
| feature5_description = Proficient with Rapiers, Shortswords, and Hand Crossbows. | |||
| feature6_name = Extra Attack | |||
| | | feature6_description = Make an free attack after an unarmed or weapon attack. | ||
| | | feature7_name = Fey Ancestry | ||
| | | feature7_description = Immunity to sleep and advantage on saves against Charmed. | ||
| | | feature8_name = Focused Stride | ||
| | | feature8_item = Boots of Striding | ||
| | | feature8_description = When you cast a spell that requires concentration, you gain Momentum for 1 turn. While you are concentrating, you cannot be pushed or get knocked Prone. | ||
| | | feature9_name = Opportunity Attack | ||
| feature9_description = Automatically attack an enemy moving out of your reach. | |||
| feature10_name = Stealthy | |||
| feature10_item = Spidersilk Armour | |||
| feature10_description = Gain a +1 bonus to Stealth checks. | |||
| feature11_name = Superior Darkvision | |||
| feature11_description = Can see in the dark up to 24 m / 80 ft. | |||
| feature12_name = Toggle Non-Lethal Attacks | |||
| feature12_description = Knock someone Unconscious instead of killing them. | |||
| feature13_name = Xyanyde's Fire | |||
| feature13_item = Xyanyde | |||
| feature13_description = Once per short rest, you can encase a target in Faerie Fire for 2 turns if you miss an attack against it. | |||
}} | }} | ||
The battle against Minthara isn't too daunting, but requires preparation in order to avoid being overrun by her allies. | The battle against Minthara isn't too daunting, but requires preparation in order to avoid being overrun by her allies. |