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Winter's Clutches (passive feature): Difference between revisions

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(Per-attack restriction removed in patch 6)
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| summary = '''Winter's Clutches''' is a passive feature that encrusts targets in frost whenever the user attacks and deals cold damage.
| summary = '''Winter's Clutches''' is a passive feature that encrusts targets in frost whenever the user attacks and deals cold damage.
| description = When the wearer deals {{DamageType|Cold}} damage, inflict 2 turns of {{Cond|Encrusted with Frost}} upon the target(s).
| description = When the wearer deals {{DamageType|Cold}} damage, inflict 2 turns of {{Cond|Encrusted with Frost}} upon the target(s).
| recharge = Per attack
| condition = Encrusted with Frost
| condition = Encrusted with Frost
| condition duration = 2
| condition duration = 2
| granted by items = Winter's Clutches
| granted by items = Winter's Clutches
| notes = * It is not stated in-game, but '''Winter's Clutches''' can only activate once per attack even if you hit multiple targets at once. Area of effect spells such as {{SAI|Cone of Cold}} will only apply {{Cond|Encrusted with Frost}} to the first target in the combat log.
| notes =
}}
}}

Revision as of 04:02, 17 February 2024

For the gloves of the same name, see Winter's Clutches.

Winter's Clutches is a passive feature that encrusts targets in frost whenever the user attacks and deals cold damage.

Description

When the wearer deals Damage TypesCold damage, inflict 2 turns of Encrusted with Frost Encrusted with Frost upon the target(s).

Condition: Encrusted with Frost

Encrusted with Frost Encrusted with Frost

Duration: 2 turns

  • When there are 7 or more turns remaining, the entity must succeed a DC 12  Constitution saving throw or take 1d4Damage TypesCold and become Frozen Frozen. On a successful save, it only takes half damage. Afterward, the frost sloughs away.

How to learn

Granted by the equipment: