Acid (Condition): Difference between revisions

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(tested it with various sources of the condition, and every time the condition was removed when the target was hit (but not if the attack was a miss))
 
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| effects =
| effects =
* Reduces {{ArmourClass}} by 2.
* Reduces {{ArmourClass}} by 2.
| stack id = ACID
| status groups = SG_Surface
| tick type = start
| properties = InitiateCombat
| notes = The Acid condition is removed after the target has been hit
}}
}}

Latest revision as of 15:02, 21 February 2024