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== Condition: {{{condition}}} == | == Condition: {{{condition}}} == | ||
{{icon| {{{condition icon}}} |40}} '''{{{condition}}}:''' {{{condition description}}} | {{icon| {{{condition icon}}} |40}} '''{{{condition}}}:''' {{{condition description|}}} | ||
{{InfoBlob | {{Duration | {{{condition duration}}} }} }} | {{InfoBlob | {{Duration | {{{condition duration}}} }} }} {{#if: {{{condition effects|}}} | {{blank}} | ||
{{{condition effects|}}} | |||
}} | |||
}} <!-- / condition --> {{#if: {{{area|}}} | {{blank}} | }} <!-- / condition --> {{#if: {{{area|}}} | {{blank}} | ||
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{{DamageInfo | 2d6 | Acid}} | {{DamageInfo | 2d6 | Acid}} | ||
| template preview = yes <!-- For preview on template page only --> | |||
}} | |||
= Chill Touch = | |||
{{SpellPage | |||
| name = Chill Touch | |||
| image = Chill Touch Icon.png | |||
| level = cantrip | |||
| school = Necromancy | |||
| classes = Sorcerer, Warlock, Wizard, Eldritch Knight, Arcane Trickster | |||
| summary = It deals Necrotic damage and prevents the target from regaining hit points. | |||
| description = Assail a creature with the chill of the grave. It takes {{DamageText|1d8|Necrotic}} damage and cannot regain [[Hit Points]]. Undead creatures also get {{Disadvantage}} on [[Attack Roll]]s. | |||
| action type = action | |||
| damage = 1d8 | |||
| damage type = Necrotic | |||
| range = ranged | |||
| condition = Chill Touch | |||
| condition icon = Chill Touch Condition Icon.png | |||
| condition effects = | |||
* Can not regain [[Hit Points]] | |||
* If Undead, has {{Disadvantage}} on [[Attack Roll]]s | |||
| condition duration = 1 | |||
| higher levels = | |||
When the spellcaster reaches Level 5, the damage increases by another 1d8, for a total of: | |||
{{DamageInfo | 2d8 | Necrotic}} | |||
| template preview = yes <!-- For preview on template page only --> | | template preview = yes <!-- For preview on template page only --> | ||
}} | }} |