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Lightning Aura: Difference between revisions

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{{ up to date | 2023-10-02 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{ActionPage
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| summary = '''Lightning Aura''' is a special Class Action that allows the user to activate a lightning aura that deals damage to enemies on their turn and prevents reactions.
| summary = '''Lightning Aura''' is a special Class Action that allows the user to activate a lightning aura that deals damage to enemies on their turn and prevents reactions.
| description = Consume 3 {{Cond|Lightning Charges}} and release a blast of electricity that damages and {{Cond|Jolted|Jolts}} nearby enemies.
| description = Consume 3 {{Cond|Lightning Charges}} and release a blast of electricity that damages and {{Cond|Jolted|Jolts}} nearby enemies.

Revision as of 15:35, 9 March 2024

Lightning Aura.webp

Lightning Aura is a special Class Action that allows the user to activate a lightning aura that deals damage to enemies on their turn and prevents reactions.

Description

Consume 3 Lightning Charges Lightning Charges and release a blast of electricity that damages and Jolts Jolts nearby enemies.

Properties

Cost:
Action
Damage:
D6 Lightning.png 1d6 (1~6) Damage TypesLightning
Details:
 Range: Self
Recharge: Long rest
DEX Save (DC 13)

Condition: Lightning Aura

Lightning Aura Lightning Aura

Duration: 3 turns

Condition: Jolted

Jolted Jolted
  • Takes 1d4Damage TypesLightning damage each turn and can't take Reactions. Removed upon leaving the Lightning Aura.

How to learn

Granted by items: