Ad placeholder
Mage Slayer: Break Concentration: Difference between revisions
Jump to navigation
Jump to search
(Note on actual behaviour) |
(Remove up-to-date template.) |
||
Line 1: | Line 1: | ||
{{Passive feature page | |||
| summary = '''Mage Slayer: Break Concentration''' is a Passive Feature provided by the [[Mage Slayer]] [[Feat]]. When you attack a creature, they have [[Disadvantage]] on any [[Concentration]] [[Saving Throws]] they make that turn. | | summary = '''Mage Slayer: Break Concentration''' is a Passive Feature provided by the [[Mage Slayer]] [[Feat]]. When you attack a creature, they have [[Disadvantage]] on any [[Concentration]] [[Saving Throws]] they make that turn. | ||
| description = Enemies you hit have {{Disadvantage}} on [[Concentration]] [[Saving Throws]].{{notes}} | | description = Enemies you hit have {{Disadvantage}} on [[Concentration]] [[Saving Throws]].{{notes}} |
Revision as of 15:35, 9 March 2024
Mage Slayer: Break Concentration is a Passive Feature provided by the Mage Slayer Feat. When you attack a creature, they have Disadvantage on any Concentration Saving Throws they make that turn.
Description
Enemies you hit have Disadvantage on Concentration Saving Throws.[See Notes]
How to learn
Granted by the feats: Mage Slayer
Notes
- The actual effect of this feature is that any enemies you hit with a melee attack are guaranteed to lose concentration. The target still makes a concentration saving throw, but concentration will be broken regardless of the result.