Ad placeholder
Medium Armour Master: Difference between revisions
Jump to navigation
Jump to search
(Magic initiate also gives the AC bonus) Tags: Mobile edit Mobile web edit |
(Remove up-to-date template.) |
||
Line 1: | Line 1: | ||
{{Passive feature page | |||
| summary = '''Medium Armour Master''' is a passive feature provided by the [[Feat]] of the same name. Your mastery over Medium Armour increases, granting you increased {{ArmourClass}} and the ability to Stealth without {{Disadvantage}} from the Medium Armour. | | summary = '''Medium Armour Master''' is a passive feature provided by the [[Feat]] of the same name. Your mastery over Medium Armour increases, granting you increased {{ArmourClass}} and the ability to Stealth without {{Disadvantage}} from the Medium Armour. | ||
| description = When you wear medium armour, it doesn't impose {{Disadvantage}} on [[Stealth]] checks. The bonus to {{ArmourClass}} you can gain from your [[Dexterity]] modifier also becomes +3 instead of +2. | | description = When you wear medium armour, it doesn't impose {{Disadvantage}} on [[Stealth]] checks. The bonus to {{ArmourClass}} you can gain from your [[Dexterity]] modifier also becomes +3 instead of +2. |
Revision as of 15:35, 9 March 2024
Medium Armour Master is a passive feature provided by the Feat of the same name. Your mastery over Medium Armour increases, granting you increased Armour Class and the ability to Stealth without Disadvantage from the Medium Armour.
Description
When you wear medium armour, it doesn't impose Disadvantage on Stealth checks. The bonus to Armour Class you can gain from your Dexterity modifier also becomes +3 instead of +2.
You must have Proficiency in Medium Armour to take this feat
How to learn
Granted by the feats: Medium Armour Master (Feat)
Notes
- This feat will prevent items with the Exotic Material passive feature from using for your full Dexterity bonus, instead limiting them to +3.
- The AC bonus increase can also be gained from .