Dazing Echo: Difference between revisions

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(Created page with "{{Passive feature page | summary = '''Dazing Echo''' | description = When a creature with {{Cond|Reverberation}} deals damage to the wearer, the creature needs to make a {{SavingThrow|Constitution}} or become {{Cond|Dazed}}. | granted by items = Thunderskin Cloak }}")
 
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{{Passive feature page
{{Passive feature page
| summary = '''Dazing Echo'''
| summary = '''Dazing Echo''' is a passive feature that dazes enemies if a creature with Reverberation attacks the wearer.
| description = When a creature with {{Cond|Reverberation}} deals damage to the wearer, the creature needs to make a {{SavingThrow|Constitution}} or become {{Cond|Dazed}}.
| description = When a creature with {{Cond|Reverberation}} deals damage to the wearer, the creature needs to make a {{SavingThrow|Constitution}} or become {{Cond|Dazed}}.
| granted by items = Thunderskin Cloak
| condition = Dazed
| condition duration = 2
| condition save = CON
| condition dc = 13
}}
}}

Latest revision as of 07:12, 23 March 2024

Dazing Echo is a passive feature that dazes enemies if a creature with Reverberation attacks the wearer.

Description

When a creature with Reverberation Reverberation deals damage to the wearer, the creature needs to make a Constitution saving throw or become Dazed Dazed.

Condition: Dazed

Dazed Dazed

Duration: 2 turns

DC 13  Constitution saving throw

How to learn

Granted by the equipment: