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=== The Iron Throne === | === The Iron Throne === | ||
{{main|Iron Throne}} | |||
There are | There are thirteen Gondian hostages in the Iron Throne, who must be allowed to run to the submersible, by opening their cells and protecting them from the [[Sahuagin]]. Not all of them must actually be saved in order to ally with the Gondians. [[Ulder Ravengard]] and [[Omeluum]] may also be found here as part of their respective quests. | ||
=== Liberating the Gondian workers === | === Liberating the Gondian workers === | ||
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The Ironhand Gnomes appear once the Foundry explodes to confront any surviving Gondians and congratulate the party. Wulbren states that any Gondians must be killed, as they are a threat to Baldur's Gate. If [[Barcus Wroot|Barcus]] is alive, he interjects that the Gondians are no threat and that Wulbren has been a negative influence on the Ironhands. | The Ironhand Gnomes appear once the Foundry explodes to confront any surviving Gondians and congratulate the party. Wulbren states that any Gondians must be killed, as they are a threat to Baldur's Gate. If [[Barcus Wroot|Barcus]] is alive, he interjects that the Gondians are no threat and that Wulbren has been a negative influence on the Ironhands. | ||
* [ROGUE] [PERSUASION (DC 10)] There's no honor among thieves, Barcus - and same goes for the Ironhands. Take Wulbren's place, lead them yourself! | |||
* [BARD] [PERSUASION (DC 10)] If this was an epic of old, Barcus here would summon his courage - and ''lead'' the Ironhand Gnomes. | * [BARD] [PERSUASION (DC 10)] If this was an epic of old, Barcus here would summon his courage - and ''lead'' the Ironhand Gnomes. | ||
* [PERSUASION (DC 15)] Perhaps the Ironhand Gnomes need a new leader. What say you, Barcus? | * [PERSUASION (DC 15)] Perhaps the Ironhand Gnomes need a new leader. What say you, Barcus? | ||
* [SORCERER] [INTIMIDATION (DC 18)] Wulbren, don't make me burn you to a crisp. Walk away | * [SORCERER] [INTIMIDATION (DC 18)] Wulbren, don't make me burn you to a crisp. Walk away. | ||
* [INTIMIDATION] Walk away Wulbren - I won't ask twice. | * [ROGUE] [INTIMIDATION (DC 18)] I know a hundred ways to kill you, Wulbren. So I'm only going to say this once - walk away. | ||
* [INTIMIDATION (DC 18)] Walk away Wulbren - I won't ask twice. | |||
* I won't let you hurt the Gondians. | * I won't let you hurt the Gondians. | ||
* Wulbren makes a good point - you must die for the city, Gondians. | * Wulbren makes a good point - you must die for the city, Gondians. | ||
Choosing | Choosing a [PERSUASION] response causes Barcus to step up as the new leader of the Ironhand Gnomes, Wulbren to be expelled (and threaten to kill Barcus when next they meet), and both the Gondians and the Ironhand Gnomes to become allies of the party. Choosing an [INTIMIDATION] one makes Wulbren walk away, but promising death on both the party and the Gondians. The last two options make the respective side hostile and a fight ensues. | ||
If none of the hostages were saved from the Iron Throne, or if Obelia did not survive - even if some other Godians survived, Wulbren points out the dead bodies floating in the harbor. If the party had previously told Zanner that they survived, he and the Gondians become hostile and attack the party automatically. | If none of the hostages were saved from the Iron Throne, or if Obelia did not survive - even if some other Godians survived, Wulbren points out the dead bodies floating in the harbor. If the party had previously told Zanner that they survived, he and the Gondians become hostile and attack the party automatically. |