Ad placeholder
Distracting Strike (Melee): Difference between revisions
Jump to navigation
Jump to search
(Added how to learn) |
HiddenDragon (talk | contribs) mNo edit summary |
||
Line 3: | Line 3: | ||
| description = Distract the target, giving your allies {{Advantage}} on their next Attack Roll against it. | | description = Distract the target, giving your allies {{Advantage}} on their next Attack Roll against it. | ||
| image = Distracting Strike Melee.webp | | image = Distracting Strike Melee.webp | ||
| icon = Distracting Strike Melee Icon.webp | | controller icon = Distracting Strike Melee Icon.webp | ||
| icon = Distracting Strike Melee Unfaded Icon.webp | |||
| cost = action | | cost = action | ||
| hit cost = supdie | | hit cost = supdie |
Revision as of 18:35, 18 April 2024
Distracting Strike (Melee) is a Action. This combat manoeuvre allows the Fighter to give its allies Advantage on their attack rolls against a target while dealing a bit of extra damage.
Description
Distract the target, giving your allies Advantage on their next Attack Roll against it.
Properties
- Cost
- Action
- Cost on hit
- Superiority Die
- Damage
- Normal weapon damage
- + Superiority Die Weapon damage
- Details
- Attack roll
Condition: Distracted
Duration: 1 turn
Not paying any attention to their surroundings.
The distractor's allies have Advantage on their next Attack Roll against the creature.
How to learn
Classes:
- Class level 3: Battle Master