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Distracting Strike (Melee)
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"Distracting Strike" redirects here. For the ranged version, see Distracting Strike (Ranged).

Description
Distract the target, giving your allies Advantage on their next attack roll against it.Properties
- Cost
- Action
- Cost on hit
- Superiority Die
- Damage:
- Details
- Melee Weapon Attack Roll (On Miss: Does not spend Superiority Dice.)
- Range: Normal weapon range
- Duration: 1 turn
Normal weapon damage
At higher levels
At level 10 with Improved Combat Superiority the damage bonus increases from 

Condition: Distracted
Distracted
Duration: 1 turn
Not paying any attention to their surroundings.
The distractor's allies have Advantage on their next Attack Roll against the creature.
How to learn
Classes:
- Class level 3: Battle Master
Notes
- If the next attack against the target involves multiple attack rolls at the same time (e.g. firing multiple beams from a single casting of Scorching Ray at the distracted target) advantage will be applied to all of them.






















































