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{{ | {{Weapon action page | ||
| name = Edge of Darkness | | name = Edge of Darkness | ||
| description = Create a cloud of Darkness while you attack. {{notes}} | | description = Create a cloud of Darkness while you attack. {{notes}} | ||
| weapons = | | image = Shadowsoaked Blow.webp | ||
| controller icon = Shadowsoaked Blow Icon.webp | |||
| icon = Shadowsoaked Blow Unfaded Icon.webp | |||
| weapons = Shar's Spear of Evening | |||
| cost = action | |||
| damage = weapon | | damage = weapon | ||
| damage type = weapon | | damage type = weapon | ||
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== Notes == | == Notes == | ||
* As of Hotfix #6, the ingame tooltip for this action is inaccurate and missing key information: | * As of Hotfix #6, the ingame tooltip for this action is inaccurate and missing key information: | ||
** The tooltip does not mention the fact that an additional attack is made against ''every'' creature within the radius | ** The tooltip does not mention the fact that once you strike the main target, an additional attack is made against ''every'' creature within the 3 m / 10 ft radius around that target, including allies. | ||
*** These additional attacks also deal {{DamageText|Weapon Damage|Piercing}} damage, including all normal weapon damage bonuses, despite some inconsistencies in the combat log. | *** These additional attacks also deal {{DamageText|Weapon Damage|Piercing}} damage, including all normal weapon damage bonuses, despite some inconsistencies in the combat log. | ||
*** On-hit reactions such as {{SmIconLink|Divine Smite Icon.png|Divine Smite}} can be applied to each creature hit by this action (at the cost of multiple spell slots, in the case of Divine Smite). | *** On-hit reactions such as {{SmIconLink|Divine Smite Icon.png|Divine Smite}} can be applied to each creature hit by this action (at the cost of multiple spell slots, in the case of Divine Smite). | ||
** The tooltip claims there is an associated {{SavingThrow|CON}}, but this is not true. | ** The tooltip claims there is an associated {{SavingThrow|CON}}, but this is not true. | ||
** All targets within the radius of the darkness cloud are automatically [[Blinded (Condition)|Blinded]], regardless of whether the attack hits them, unless they are immune to being blinded. | ** All targets within the radius of the darkness cloud are automatically [[Blinded (Condition)|Blinded]], regardless of whether the attack hits them, unless they are immune to being blinded. |