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Turn Undead: Difference between revisions
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(Created page with "thumb|right|Ingame tooltip '''Turn Undead''' is a '''Feature''' of Clerics. This ability allow these Clerics to make undead run away from them. == Description == Present your holy symbol and pray. Each undead that can see or hear you is forced to use its Actions to flee from you, until it takes damage. == Effect == === frameless|50px|baseline|link= Inflicts Turned (3 turns) === {| role="presentat...") |
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=== [[File:Inflicts Turned Icon.png|frameless|50px|baseline|link=]] Inflicts Turned (3 turns) === | === [[File:Inflicts Turned Icon.png|frameless|50px|baseline|link=]] Inflicts Turned (3 turns) === | ||
{| role="presentation" class="wikitable mw-collapsible mw-collapsed" | {| role="presentation" class="wikitable mw-collapsible mw-collapsed" | ||
| <strong>Turned</strong> | | <strong>Turned Condition</strong> | ||
|- | |- | ||
| [[File:Turned.jpg|thumb|left|link=]] | | [[File:Turned.jpg|thumb|left|link=]] |
Revision as of 13:57, 24 January 2022
Turn Undead is a Feature of Clerics. This ability allow these Clerics to make undead run away from them.
Description
Present your holy symbol and pray. Each undead that can see or hear you is forced to use its Actions to flee from you, until it takes damage.
Effect
File:Inflicts Turned Icon.png Inflicts Turned (3 turns)
Turned Condition |
Properties
Action + File:Channel Divinity Charges Icon.png Channel Divinity
- File:Attack Save Icon.png Attack/Save:
Wisdom
- Range:
9m / 30ft