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Blood (surface): Difference between revisions
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| description = Douses unprotected flames. Can be frozen. | | description = Douses unprotected flames. Can be frozen. | ||
| type = surface | | type = surface | ||
| created by items = Bloodbank Bottle, Jar of Coagulated Blood, Vial of Blood | |||
| interactions = * Will freeze over into [[Ice (area)|ice]] when exposed to cold damage. After {{Duration|2}}, thaws into [[Water (area)|water]]. | | interactions = * Will freeze over into [[Ice (area)|ice]] when exposed to cold damage. After {{Duration|2}}, thaws into [[Water (area)|water]]. | ||
| notes = * Cannot be electrified. | | notes = * Cannot be electrified. | ||
* When blood is created by a creature receiving damage, the spread and surface area of blood is determined by the type and quantity of damage.{{Verify}} | * When blood is created by a creature receiving damage, the spread and surface area of blood is determined by the type and quantity of damage.{{Verify}} | ||
}} | }} |
Latest revision as of 20:29, 2 May 2024
"Blood" redirects here. For other uses, see Blood (disambiguation).
Blood is a surface that is commonly created when living creatures receive damage.
Description
Douses unprotected flames. Can be frozen.
Properties
- Type: Surface
Creation
This area can be created by the following:
Items:
Interactions
- Will freeze over into ice when exposed to cold damage. After Duration: 2 turns, thaws into water.
Notes
- Cannot be electrified.
- When blood is created by a creature receiving damage, the spread and surface area of blood is determined by the type and quantity of damage.[Needs Verification]