Ice (area)
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Ice is an area. Created in numerous ways, it can knock Prone anyone who travels over it. It is considered Difficult Terrain.
Properties
- Type: Surface
- Difficult Terrain
- May inflict Prone
Conditions
Prone
- Can't move or take Actions, Bonus actions, or Reactions, and has Disadvantage on Strength and Dexterity saving throws.
- Attacks against a Prone creature have Advantage if they're made within 3 m / 10 ft of the creature.
- A Prone creature must spend half its Movement Speed to stand up.
- A character with the Athlete feat spends only 1.5 m / 5 ft of Movement Speed to stand up.
Creation
This area can be created by the following:
Items:
Spells and actions:
Interactions
- Can be formed when many "wet" surfaces are exposed to cold damage. Ice formed this way lasts for Duration: 2 turns and melts into water afterwards. These surfaces include:
- Blood
- Water
- Alcohol
- Acid surface
- Simple toxin and other coatings
- Melts into water when exposed to fire damage.