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Fracture Psyche (Full-illithid): Difference between revisions

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| description = Invade a target's mind and disrupt its defences. The target's {{Armour Class}} and saving throws are reduced by 5.
| description = Invade a target's mind and disrupt its defences. The target's {{Armour Class}} and saving throws are reduced by 5.


If the target dies while its psyche is fractured, you can cast '''{{SAI|Shatter Psyche (Full-illithid)}}''' on another target.
If the target dies while its psyche is fractured, you can cast {{SAI|Shatter Psyche (Full-illithid)|Shatter Psyche}} on another target.
| cost = action
| cost = action
| range m = 9
| range m = 9

Latest revision as of 17:25, 7 May 2024

Fracture Psyche.webp

Fracture Psyche is an action and Illithid Power available to Full-illithids. This ability allows the character to reduce an enemy's Armour Class and saving throws.

Description

Invade a target's mind and disrupt its defences. The target's Armour Class Armour Class and saving throws are reduced by 5.

If the target dies while its psyche is fractured, you can cast Shatter Psyche Shatter Psyche on another target.

Properties

Cost:
Action
Details:
 Range: 9 m / 30 ft
Recharge: Short rest
INT Save (Spell save DC)

Condition: Fractured Psyche (Full-illithid)

Fractured Psyche Fractured Psyche

Duration: 5 turns

Spell save DC  Intelligence saving throw

How to learn

Other ways to learn:

Becoming a Full-illithid.

Notes

  • This is the more powerful Full-illithid version of the ability.
  • Despite not being mentioned in the ability's tooltip, Fracture Psyche also reduces the saving throws of the target by 5. It is mentioned in the debuff's tooltip, however