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{{ActionPage | {{ActionPage | ||
| summary = '''Throw''' is a common [[Action]] that allows the user to throw certain [[Weapon]]s, [[Consumables]], environmental objects, and even other creatures. | | summary = '''Throw''' is a common [[Action]] that allows the user to throw certain [[Weapon]]s, [[Consumables]], environmental objects, and even other creatures. | ||
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| cost = action | | cost = action | ||
| common = yes | | common = yes | ||
| damage = | | damage = weapon | ||
| damage type = Weapon | |||
| attack roll = yes | | attack roll = yes | ||
| range m = 18 | | range m = 18 | ||
| range ft = 60 | | range ft = 60 | ||
| | | additional = | ||
| | Range for picking up objects from the ground is {{AOE|m=1|ft=3|radius}} | ||
| | * Damage: | ||
** For weapons with the {{Thrown}} property, the damage roll and damage type is the same as the weapon's melee damage | |||
** For weapons with the | ** For other objects and creatures, damage is determined by the weight{{note|name=creature weight|The weight of living creatures are not influenced by their equipped items or items inside their inventory. Their weight is connected to their [[Creature size|size]], and can be seen by clicking '''"Examine -> Detailed Info"''' and looking under '''"Weight: "'''.}} of the object being thrown: | ||
** For other and | *** Light objects: under {{Weight|kg=10|lb=20}}:<br>{{DamageText|1|Bludgeoning}} damage. | ||
*** Light objects | *** Medium objects: {{Weight|kg=10|lb=20}} - 50 kg / 100 lb:<br>{{DamageText|1d4|Bludgeoning}} damage. | ||
*** Medium objects | *** Heavy objects: over {{Weight|kg=50|lb=100}}:<br>{{DamageText|2d4|Bludgeoning}} damage. | ||
*** Heavy objects | * If the thrown object or creature is over half the target's weight, the target will be knocked back {{distance|m=2|ft=7}}.{{note|name=creature weight}} | ||
* If the thrown object or creature is heavier than the target, the target will become {{cond|Prone}} (no saving throw).{{note|name=creature weight}} | |||
* A thrown creature will always land {{Cond|prone}} (no saving throw). | |||
| condition = Prone | |||
| condition duration = 1 | |||
| notes = | | notes = | ||
* A creature | * A creature can throw items and other creatures weighing up to {{math|0.2\cdot\text{STR}^2}}{{nbts}}kg{{ref|From the definition of {{c|CanImprovisedWeaponWeight()}} in {{c|Scripts/thoth/helpers/CommonConditions.khn}}.}}. For example, with a [[Strength]] score of 18, the weight limit for Throw is {{weight|kg=64.8|lb=130}}. | ||
** | ** It requires a Strength of at least 20 to pick up a normal humanoid ({{weight|kg=75|lb=150}}). | ||
** | * Triggers {{SAI|Extra Attack}}. | ||
* Can be done as a free attack after triggering {{SAI|Extra Attack}}. | |||
* {{class|Berserker}} has an improved throwing ability called {{SAI|Enraged Throw}}. | * {{class|Berserker}} has an improved throwing ability called {{SAI|Enraged Throw}}. | ||
* '''Throw''' counts as a ranged unarmed attack. | |||
** The {{SAI|Tavern Brawler}} feat improves throwing. | |||
}} | }} | ||
== Footnotes == | |||
{{notelist}} | |||
== References == | |||
{{reflist}} |