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'''Moonrise Tower''' is a [[location]] in the [[Shadow-Cursed Lands]], the main area of [[Act Two]]. In the distant past, it used to be a temple to [[Selune]], but is now used as the base of operations for the [[Cult of the Absolute]]. It is one of the few locations in the Shadow-Cursed Lands that are not affected by the [[shadow curse]], the other being [[Last Light Inn]]. | '''Moonrise Tower''' is a [[location]] in the [[Shadow-Cursed Lands]], the main area of [[Act Two]]. In the distant past, it used to be a temple to [[Selune]], but is now used as the base of operations for the [[Cult of the Absolute]]. It is one of the few locations in the Shadow-Cursed Lands that are not affected by the [[shadow curse]], the other being [[Last Light Inn]]. | ||
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==Overview== | ==Overview== | ||
===Waypoints=== | ===Waypoints=== | ||
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The main floor of the towers is directly accessible through the main door at the end of the bridge from [[Reithwin Town]]. In the foyer are several Absolutist pilgrims [[Iong|Long]], [[Nalira]], [[Taima]], and [[Farimorn]] with Acolyte [[Belub]]. Also two traders are found on the western side of the room: [[Roah Moonglow]] and [[Lann Tarv]]. | The main floor of the towers is directly accessible through the main door at the end of the bridge from [[Reithwin Town]]. In the foyer are several Absolutist pilgrims [[Iong|Long]], [[Nalira]], [[Taima]], and [[Farimorn]] with Acolyte [[Belub]]. Also two traders are found on the western side of the room: [[Roah Moonglow]] and [[Lann Tarv]]. | ||
Lann Tarv is a bugbear merchant that offers three [[Soul Coin|Soul Coins]] to Karlach, if she is in the party, on the condition that she hears the stories of the souls bound in the coins first. | Lann Tarv is a bugbear merchant that offers three [[Soul Coin|Soul Coins]] to Karlach, if she is in the party, on the condition that she hears the stories of the souls bound in the coins first. Proving your worth to Lann Tarv through dialogue earns the [[Inspiration|Inspirational Events]] '''Uncommon Recognition''' ([[Folk Hero]] background) as well as '''Notched Armour''' ([[Soldier]] background). He sells a number of valuable items, including [[Halberd of Vigilance]], [[Gloves of The Duellist]], [[Fistbreaker Helm]], and [[Sentinel Shield]], with additional stock potentially unlockable after meeting [[Z'rell]] on the First Floor. | ||
The party can tell Belub to get rid of the 4 pilgrims, who will then order them to scout the perimeter of the war camp. The pilgrims will not survive the shadows and can later be found again as shadow-cursed zombies outside the [[House of Healing Morgue]] ({{Coords|235|12}}). | The party can tell Belub to get rid of the 4 pilgrims, who will then order them to scout the perimeter of the war camp. The pilgrims will not survive the shadows and can later be found again as shadow-cursed zombies outside the [[House of Healing Morgue]] ({{Coords|235|12}}). | ||
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==Interactions== | ==Interactions== | ||
* [[Mig]] in the dormitory will ask the | * [[Mig]] in the dormitory will ask the party to investigate a strange meat-sound coming from the walls. This can be resolved by finding a cracked wall in the rafters. | ||
* [[Steelclaw]] can be found on the southern exterior of the main floor playing with a dead mind flayer parasite. She has a special interaction for [[Dark Urge]] | * [[Steelclaw]] can be found on the southern exterior of the main floor playing with a dead mind flayer parasite. She has a special interaction for [[Dark Urge]] characters. | ||
* After meeting [[Z'rell]] for the first time, she will give the party a key and access to [[Balthazar]]'s room to obtain a [[Moonlantern]], provided they do not say they have already met him. | * After meeting [[Z'rell]] for the first time, she will give the party a key and access to [[Balthazar]]'s room to obtain a [[Moonlantern]], provided they do not say they have already met him. | ||
* Asking Acolyte Marls at the docks about the cargo can yield an [[Illithid Persuasion]] interaction. If you follow the wisdom option, he gets agitated by the suppressed memory of the crate contents. A second {{Ability check|Wisdom|14}} can return him to his ignorant bliss. Otherwise he goes for a swim. This will prompt more conversation from Arden who may run inside afterwards (temporarily) depending on how your interaction goes. | * Asking Acolyte Marls at the docks about the cargo can yield an [[Illithid Persuasion]] interaction. If you follow the wisdom option, he gets agitated by the suppressed memory of the crate contents. A second {{Ability check|Wisdom|14}} can return him to his ignorant bliss. Otherwise he goes for a swim. This will prompt more conversation from Arden who may run inside afterwards (temporarily) depending on how your interaction goes. | ||
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*{{RarityItem|Spineshudder Amulet}} can be looted from a [[Mimic]] in Melodia Throm's room | *{{RarityItem|Spineshudder Amulet}} can be looted from a [[Mimic]] in Melodia Throm's room | ||
*{{RarityItem|Potion of Everlasting Vigour}} | *{{RarityItem|Potion of Everlasting Vigour}} | ||
*{{RarityItem|Shadow Lantern}} | *{{RarityItem|Shadow Lantern}} is a possible reward for completing [[Balthazar's Experiment]] | ||
*{{RarityItem|Absolute's Protector}} can be looted from [[Z'rell]] | |||
*{{RarityItem|Myrkulite Scourge}} can be looted from [[Radija]] | |||
[[Lann Tarv]] sells: | [[Lann Tarv]] sells: |