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Mapped Terror: Ceremorphosis: Difference between revisions

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| name = Mapped Terror: Ceremorphosis
| name = Mapped Terror: Ceremorphosis
| image = Generic Control.webp
| image = Generic Control.webp
| controller icon = Generic Control Icon.webp
| icon = Generic Control Unfaded Icon.webp
| level = 4
| level = 4
| school = Illusion
| school = Illusion
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| description = Exploit the target's mapped fear to make it believe it has undergone [[Heartform Terror: Ceremorphosis (Condition)|ceremorphosis]].
| description = Exploit the target's mapped fear to make it believe it has undergone [[Heartform Terror: Ceremorphosis (Condition)|ceremorphosis]].
| cost = action, spell4
| cost = action, spell4
| save = WIS
| range = ranged
| range = ranged
| range m = 18
| range m = 18
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| condition2 dc = 16
| condition2 dc = 16
| used by creatures = Viconia DeVir
| used by creatures = Viconia DeVir
| npc only = yes
| notes = * Cast by [[Viconia DeVir]] after using [[Castigate Heartform]] on a character who professed to a fear of "Turning into a mind flayer" during the [[Mapping of the Heart]].
| notes = * Cast by [[Viconia DeVir]] after using [[Castigate Heartform]] on a character who professed to a fear of "Turning into a mind flayer" during the [[Mapping of the Heart]].
}}
}}

Latest revision as of 15:27, 5 June 2024

For other versions of Mapped Terror, see Mapped Terror (disambiguation).
Generic Control.webp

Mapped Terror: Ceremorphosis is a level 4 illusion spell. This spell creates the illusion that its target has transformed into a Mind Flayer, freezing them in fear. It cannot be learned by players and is only used by NPCs.

Description

Exploit the target's mapped fear to make it believe it has undergone ceremorphosis.

Properties

Cost
Action + Level 4 Spell Slot
Details
WIS Save
 Range: 18 m / 60 ft

At higher levels

Casting this spell at a higher level grants no additional benefit.

Condition: Heartform Terror: Ceremorphosis

Heartform Terror: Ceremorphosis Heartform Terror: Ceremorphosis

Duration: 2 turns

DC 16  Wisdom saving throw

  • Overcome with the fear they've turned into an illithid, the affected entity cannot move or take actions.

Condition: Frightened

Frightened Frightened

Duration: 2 turns

DC 16  Wisdom saving throw

How to learn

Used by creatures: Viconia DeVir

Notes