Ad placeholder

Animate Dead: Skeleton: Difference between revisions

From bg3.wiki
Jump to navigation Jump to search
mNo edit summary
mNo edit summary
 
(13 intermediate revisions by 8 users not shown)
Line 1: Line 1:
{{ up to date | 2023-08-31 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{SpellPage
{{SpellPage
| name = Animate Dead: Skeleton
| name = Animate Dead: Skeleton
| image = Animate Dead Skeleton Icon.png
| image = Animate Dead Skeleton.webp
| level = 3
| level = 3
| school = Necromancy
| school = Necromancy
| ritual =
| ritual =  
| classes = Cleric, Wizard, Oathbreaker
| summary = This spell allows spellcasters to animate a corpse to create a [[Skeleton_(Animate Dead)|Skeleton]] that focuses on ranged weaponry. They must target a corpse, and the skeleton lasts until killed or until the next long rest.
| class learns at level 5 = Cleric, Wizard
| description = Create a [[Skeleton_(Animate Dead)|Skeleton]] that specialises in ranged combat.
| class learns at level 9 = Oathbreaker
| warning = {{Prereq|The target must be a Medium or Small corpse.}}
| class learns at level 2 =
| cost = action, spell3
| races =
| attack roll =  
| race learns at level 1 =
| damage =  
| race learns at level 2 =
| damage modifier =  
| summary = This spell allows spellcasters to animate a corpse to create a skeleton that focuses on ranged weaponry.
| damage type =  
 
| damage save =  
This spell is a variation of [[Animate Dead]].
| damage save effect =  
| description = The Skeleton is armed with a [[Shortbow]] and has a [[Proficiency Bonus]] of +2.
| damage per =  
 
| extra damage =  
{{DamageInfo|count=1|die=6|plus=2|type=Piercing}}
 
The Summoned Skeleton has an [[Armour Class]] of 10, and <code><span style="color:mediumturquoise">17 Hit Points</span></code>.
| action type = action
| attack roll =
| damage =
| damage modifier =
| damage type =
| damage save =
| damage save effect =
| damage per =
| extra damage =
| extra damage modifier =  
| extra damage modifier =  
| extra damage type =
| extra damage type =  
| extra damage save =
| extra damage save =  
| extra damage save effect =
| extra damage save effect =  
| extra damage per =
| extra damage per =  
| concentration =
| concentration =  
| range =  
| range =  
| range m = 3
| range m = 3
| range ft = 10
| range ft = 10
| aoe =
| aoe =  
| aoe m =
| aoe m =  
| aoe ft =
| aoe ft =  
| condition =
| condition =  
| condition duration =
| condition duration =  
| condition save =
| condition save =  
| area =
| area =  
| area category =
| area category =  
| area shape =
| area shape =  
| area range m =
| area range m =  
| area range ft =
| area range ft =  
| area duration =
| area duration =  
| area turn start damage =
| area turn start damage =  
| area turn start damage type =
| area turn start damage type =  
| area turn start damage save =
| area turn start damage save =  
| area turn start damage save effect =
| area turn start damage save effect =  
| area turn end damage =
| area turn end damage =  
| area turn end damage type =
| area turn end damage type =  
| area turn end damage save =
| area turn end damage save =  
| area turn end damage save effect =
| area turn end damage save effect =  
| area condition =
| area condition =  
| area condition 2 =
| area condition 2 =  
| area condition 3 =
| area condition 3 =  
| area condition 4 =
| area condition 4 =  
| higher levels =
| higher levels =  
| variants =
| variant of = Animate Dead
| notes = * {{Class|Warlock}}s with the '''Pact of the Tome''' [[Warlock#Level_3|Pact Boon]] can cast this spell once per [[Long Rest]] once they receive [[Deepened Pact]] at level 5.
| video =  
| video =  
}}
}}
==Further Details==
[[File:Skeleton Summon.png|right|frameless|160x160px]]
{| class="wikitable" style="text-align: center; min-width: 300px;"
|+Summon Skeleton Stats
|-
!Strength!!Dexterity!!Constitution
|-
|10||14||8
|-
!Intelligence!!Wisdom!!Charisma
|-
|6||8||5
|}
{| class="wikitable"
|+Resistances
! colspan="2" |Type
|-
|{{C|[[File:Bludgeoning_Damage_Icon.png|frameless|upright=0.1]]}}Bludgeoning
|Vulnerable
|-
|{{C|[[File:Poison Damage Icon.png|frameless|upright=0.1]]}}Poison
|Immune
|}

Latest revision as of 22:51, 25 June 2024

Animate Dead Skeleton.webp

Animate Dead: Skeleton is a level 3 necromancy spell. This spell allows spellcasters to animate a corpse to create a Skeleton that focuses on ranged weaponry. They must target a corpse, and the skeleton lasts until killed or until the next long rest.

Description

Create a Skeleton that specialises in ranged combat.

The target must be a Medium or Small corpse.

Properties

Cost
Action + Level 3 Spell Slot
Details
 Range: 3 m / 10 ft

At higher levels

Casting this spell at a higher level grants no additional benefit.

How to learn

This spell is a variation of:
Animate Dead Animate Dead