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→Trials of Shar
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Familiars and other summoned creatures are not duplicated, and can freely attack anyone without incurring penalties. | Familiars and other summoned creatures are not duplicated, and can freely attack anyone without incurring penalties. | ||
Only party members that are within the trial room will be copied into reflections and entered into the trial. | Only party members that are within the trial room will be copied into reflections and entered into the trial. So, if doing the trial with one character (preferably a martial character) and removing all armor and weapons before starting the trail, then the doppleganger that is spawned when the trial is started, will also have no gear equiped. The combat does not start right away, so it's possible to re-equip armor and weapons before engaging the enemy, which will be outgeared then. | ||
Placing additional party members outside the room and trying to sneak them through by opening the door later will forfeit the trial. However, this can be bypassed by destroying the {{Cond|Sturdy}} door. After that it's possible to sneak in additional party members without forfeiting the trial. | |||
Once all the shadow copies are defeated, one of them will drop an Umbral Gem to be looted, and the transporter on the upper level of the room will activate to give a shortcut back to the entrance. {{SmRarityItem|Killer's Sweetheart}} can be found on the ground where the player character's reflection was defeated. | Once all the shadow copies are defeated, one of them will drop an Umbral Gem to be looted, and the transporter on the upper level of the room will activate to give a shortcut back to the entrance. {{SmRarityItem|Killer's Sweetheart}} can be found on the ground where the player character's reflection was defeated. |