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Extra Reach: Difference between revisions
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{{PageSeo | |||
| description = Extra Reach is a weapon attribute that allows weapons to have a wider range than other melee weapons. | |||
| image = Extra Reach Icon.png | |||
}} | |||
[[File:Extra Reach.jpg|thumb|right]] | [[File:Extra Reach.jpg|thumb|right]] | ||
'''Extra Reach''' is a weapon | '''Extra Reach''' is a weapon attribute that allows weapons to have a wider range than other melee weapons. Characters with '''Reach Weapons''' can attack enemies and make an [[Attack of Opportunity]] from farther away. | ||
* The typical range for melee weapons is | * The typical range for melee weapons is {{C|1.5m / 5ft}}. | ||
* '''Reach Weapons''' have a melee range of {{C|2.5m / 8.3ft}}. | |||
== | == List of Reach Weapons == | ||
* | * {{WeaponType|Glaives}} | ||
* {{WeaponType|Halberds}} | |||
* {{WeaponType|Pikes}} | |||
[[Category:Weapon Property]] |
Latest revision as of 22:42, 16 July 2024
Extra Reach is a weapon attribute that allows weapons to have a wider range than other melee weapons. Characters with Reach Weapons can attack enemies and make an Attack of Opportunity from farther away.
- The typical range for melee weapons is
1.5m / 5ft
. - Reach Weapons have a melee range of
2.5m / 8.3ft
.