Glaives
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Glaives are a type of martial, two-handed, melee Weapon. Following are some base attributes common to most Glaives, although special or magical variants may be significantly different. For the most common, nonmagical kind of this weapon, see Glaive. Further down below, you can find a list of all Glaives in the game.
Properties
- Damage:
- Details:
-
Two-Handed
-
Range: 2.5 m / 8 ft
-
Extra Reach
-
Dippable
Actions
If you have Proficiency, equip in main hand to gain:
Rush Attack: Charge forward and attack the first enemy in your way, possibly pushing them Off Balance. Doesn't provoke Opportunity Attacks.
Lacerate: Slash at your target's vital points to make it bleed. Undead and Constructs can't suffer Bleeding.
Brace (Melee) (Expends Movement): Spend
6 m / 20 ft of your movement. For the rest of your turn, roll melee damage twice and use the highest result.
List of Glaives
Weapon | Enchant. | Damage | Damage Type | Extra Dmg. | E.D. Type | Weight | Price | Special |
---|---|---|---|---|---|---|---|---|
1d10 | Slashing |
2.7 kg
|
110 | |||||
+1 | 1d10 + 1 | Slashing |
2.7 kg
|
250 | ||||
+2 | 1d10 + 2 | Slashing |
2.7 kg
|
960 |
|
|||
+1 | 1d10 + 1 | Slashing |
2.7 kg
|
380 |
|
|||
+2 | 1d10 + 2 | Slashing | 1d4 | Radiant |
2.7 kg
|
380 |
|
|
+1 | 1d10 + 1 | Slashing |
2.7 kg
|
380 |
|
|||
+2 | 1d10 | Slashing |
2.7 kg
|
2400 |