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Ensnaring Strands: Difference between revisions
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| cost = action | | cost = action | ||
| attack roll = Yes | | attack roll = Yes | ||
| recharge = Short Rest | |||
| damage = 1d10 | | damage = 1d10 | ||
| damage modifier = Strength | | damage modifier = Strength |
Revision as of 22:46, 20 August 2024
Ensnaring Strands is a level 1 conjuration spell.
Description
Your attack conjures thick sticky webbing that possibly your target(s).
Properties
- Cost
- Action
- Damage
- 1d10 (1~10) + Strength modifier Slashing
- Details
- Attack roll
- STR Save
- Melee: 1.5 m / 5 ft
- Recharge: Short rest
At higher levels
Casting this spell at a higher level grants no additional benefit.
Condition: Enwebbed
Duration: 10 turns
Spell save DC Strength saving throw
- Cannot move.
- Attack rolls against the creature have Advantage, while the creature's Attack Rolls and Dexterity Saving throws are rolled with Disadvantage.