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Thunderwave: Difference between revisions

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| level = 1
| level = 1
| school = Evocation
| school = Evocation
| classes = Bard, Druid, Sorcerer, Wizard
| classes = Bard, Druid, Sorcerer, Wizard, Tempest Domain, Arcane Trickster, Eldritch Knight
| learns at level 1 = Bard, Druid, Sorcerer, Wizard
| learns at level 1 = Bard, Druid, Sorcerer, Wizard, Tempest Domain
| learns at level 3 = Arcane Trickster, Eldritch Knight
| summary = This spell allows spellcasters to project out a deafening force that can hit multiple creatures and objects. Creatures hit by this force are potentially pushed away from the spellcaster.  
| summary = This spell allows spellcasters to project out a deafening force that can hit multiple creatures and objects. Creatures hit by this force are potentially pushed away from the spellcaster.  
| description = Release a wave of thunderous force that pushes away all creatures and objects.
| description = Release a wave of thunderous force that pushes away all creatures and objects.

Revision as of 06:39, 31 July 2023

Thunderwave Icon.png

Thunderwave is a level 1 evocation spell. This spell allows spellcasters to project out a deafening force that can hit multiple creatures and objects. Creatures hit by this force are potentially pushed away from the spellcaster.

Description

Release a wave of thunderous force that pushes away all creatures and objects.

Properties

Damage
D8 Thunder.png 2d8 (2~16) Damage TypesThunder (Constitution save to halve)
Details
 Melee: 1.5 m / 5  ft
AoE: 5 m / 17 ft (Cube)

At higher levels

Casting this spell at a higher level grants no additional benefit.

How to learn

(Information not yet added.)

Notes

If an affected creature passes the Saving Throw, in addition to only taking half damage, they are also not pushed back.