Ad placeholder
Healing Incense Aura: Difference between revisions
Jump to navigation
Jump to search
(Remove up-to-date template.) |
Tags: Mobile edit Mobile web edit |
||
(One intermediate revision by one other user not shown) | |||
Line 13: | Line 13: | ||
| condition = Healing Incense Aura | | condition = Healing Incense Aura | ||
| condition duration = 10 | | condition duration = 10 | ||
| granted by items = Devotee's Mace | | granted by items = Devotee's Mace | ||
}} | }} | ||
[[Category:Sources of healing]] |
Revision as of 13:58, 8 September 2024
Create Healing Incense Aura is a class action only found as a special action on the Devotee's Mace. It allows you to heal allies constantly for 10 turns
Description
Emanating a soothing aura, You and nearby allies regain 1d4hit points at the start of your turn
Properties
- Cost:
-
Bonus action
- Healing:
-
1d4 (1~4)
hit points
- Details:
-
Range: Self
-
AoE: 9 m / 30 ft (Radius)
-
Recharge: Long rest
Condition: Healing Incense Aura
Duration: 10 turns
- Applies to affected entity and allies within
Range: 10 m / 30 ft, regaining 1d4
hit points per turn.