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Wound Closure (Condition): Difference between revisions

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(Created page with "{{Condition page | icon = Amulet Necklace F Gold A 1 Unfaded Icon.png | effects = While unconscious, the affected entity stabilises at the start of its turn. | stack id = MAG_WOUND_CLOSURE | properties = ApplyToDead | tick type = start }}")
 
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{{Condition page
{{Condition page
| icon = Amulet Necklace F Gold A 1 Unfaded Icon.png
| icon = Amulet Necklace F Gold A 1 Unfaded Icon.png
| effects = While unconscious, the affected entity stabilises at the start of its turn.
| effects = * While unconscious, the affected entity stabilises at the start of its turn.
| stack id = MAG_WOUND_CLOSURE
| stack id = MAG_WOUND_CLOSURE
| properties = ApplyToDead
| properties = ApplyToDead
| tick type = start
| tick type = start
}}
}}

Latest revision as of 10:31, 25 September 2024

  • While unconscious, the affected entity stabilises at the start of its turn.

Properties

Stack ID Stack ID: MAG_WOUND_CLOSURE

Loses duration Loses duration: start of turn

More properties More properties:

Conditions with the same stack ID

Conditions with the stack ID MAG_WOUND_CLOSURE, only one of these can be applied at the same time:

Condition Effects

Wound Closure (Condition) Wound Closure

  • While unconscious, the affected entity stabilises at the start of its turn.

Sources of Wound Closure