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Acquire the Gauntlets for Helsik: Difference between revisions
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| image = Helsik Gauntlets Quest.jpg | | image = Helsik Gauntlets Quest.jpg | ||
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[[File:Helsik Gauntlets Quest.jpg|thumb|Helsik needs powerful gauntlets to move her stock.]] | [[File:Helsik Gauntlets Quest.jpg|thumb|{{noexcerpt|Helsik needs powerful gauntlets to move her stock.}}]] | ||
'''Acquire the Gauntlets for Helsik''' is a [[Quest]] in [[Act Three]] of Baldur's Gate 3. It can be started by speaking to {{CharLink|Helsik}} in [[Devil's Fee]]. | '''Acquire the Gauntlets for Helsik''' is a [[Quest]] in [[Act Three]] of Baldur's Gate 3. It can be started by speaking to {{CharLink|Helsik}} in [[Devil's Fee]]. | ||
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==Objectives== | ==Objectives== | ||
{{Quest objective|Reach the House of Hope.| | |||
* Helsik the diabolist said she will help us reach the [[House of Hope]] if we steal a powerful artefact for her while we're there: [[Gauntlets of Hill Giant Strength]]. We agreed to the deal. She gave us a note with precise instructions - we should follow them in the ritual room upstairs. | * Helsik the diabolist said she will help us reach the [[House of Hope]] if we steal a powerful artefact for her while we're there: [[Gauntlets of Hill Giant Strength]]. We agreed to the deal. She gave us a note with precise instructions - we should follow them in the ritual room upstairs. | ||
}} | |||
{{Quest objective|Find and steal the gauntlets for Helsik.| | |||
* We made it to the House of Hope. We should keep an eye out for the gauntlets that Helsik wants. | * We made it to the House of Hope. We should keep an eye out for the gauntlets that Helsik wants. | ||
}} | |||
{{Quest objective|Return to Helsik with the gauntlets.| | |||
* We stole the gauntlets. We should give them to Helsik as promised when we leave the House of Hope. | * We stole the gauntlets. We should give them to Helsik as promised when we leave the House of Hope. | ||
}} | |||
{{Quest objective|Quest Complete| | |||
* We gave Helsik the gauntlets, upholding our side of the deal. | * We gave Helsik the gauntlets, upholding our side of the deal. | ||
* Helsik was defeated. She won't be needing the gauntlets anymore. | * Helsik was defeated. She won't be needing the gauntlets anymore. | ||
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* We decided to keep the gauntlets for ourselves, but to uphold our side of the deal, we paid her in gold instead. | * We decided to keep the gauntlets for ourselves, but to uphold our side of the deal, we paid her in gold instead. | ||
* We failed to uphold our side of the deal with Helsik. We must press on. | * We failed to uphold our side of the deal with Helsik. We must press on. | ||
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== Walkthrough == | == Walkthrough == | ||
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=== Meeting Hope === | === Meeting Hope === | ||
[[File:House of Hope Map Quest.jpg|thumb|A map to the House of Hope.]] | [[File:House of Hope Map Quest.jpg|thumb|A map to the House of Hope.]] | ||
Once inside the House of Hope, a strange dwarf will appear to greet the party. She believes the party are in great danger, and she herself is dealing with her jailers, but she can be convinced to stick around. Asking her who she is reveals she is {{CharLink|Hope}}, and she is trapped in the prison. Only the {{SmRarityItem|Orphic Hammer}} can release her from her bonds. She explains that it is necessary to get past the Debtors and sneak to the Archive to get their contract. To aid the party, she gives them a {{SmRarityItem|Debtor's | Once inside the House of Hope, a strange dwarf will appear to greet the party. She believes the party are in great danger, and she herself is dealing with her jailers, but she can be convinced to stick around. Asking her who she is reveals she is {{CharLink|Hope}}, and she is trapped in the prison. Only the {{SmRarityItem|Orphic Hammer}} can release her from her bonds. She explains that it is necessary to get past the Debtors and sneak to the Archive to get their contract. To aid the party, she gives them a {{SmRarityItem|Debtor's Attire}} so that they can move about the House undetected. | ||
=== The Archives === | === The Archives === | ||
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=== Returning to Helsik === | === Returning to Helsik === | ||
Once returning from Hell, Helsik demands the Gauntlets. The party can hand them over, refuse to do so, or attempt to pass a {{Ability Check|Deception|10}} to say that they don't have them. If the Gauntlets are handed over, they won't appear in Helsik's trading inventory and cannot be pickpocketed back. If refusing to hand them over, Helsik will permanently refuse to trade with the party member who did not fulfill the bargain. However, other party members can begin the same conversation with her | Once returning from Hell, Helsik demands the Gauntlets. The party can hand them over, refuse to do so, or attempt to pass a {{Ability Check|Deception|10}} to say that they don't have them. If the Gauntlets are handed over, they won't appear in Helsik's trading inventory and cannot be pickpocketed back. If refusing to hand them over, Helsik will permanently refuse to trade with the party member who did not fulfill the bargain. However, other party members can begin the same conversation with her from the start. Additionally it is possible to deceive her (DC 10) by saying the party don't have the Gauntlets. On a successful roll she'll say that invalidates the bargain and demands a 20,000 gold payment for the trip. The party can pay off the gold fee instead of handing over the Gauntlets. At this point it is possible to tell her the party will leave with the Gauntlets, can't afford the fee, or attempt a {{Ability Check|Intimidation|10}} by saying ''I just killed a devil in his own home. You really don't want to test my patience''. Intimidating her allows to the party to keep the Gauntlets and continue to trade with her. | ||
{{NavQuests}} | {{NavQuests}} | ||
[[Category:Quests]] | [[Category:Quests]] |