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==Tactics== | ==Tactics== | ||
* In the lead-up to the final confrontation with Cazador, [[Astarion]] can be split-off from the party and left way back up the stairs. Then upon descending the stairs with the rest of the party, Cazador will believe Astarion didn't accompany the party and will not entrap him. ''However'', as of Patch 6 if Astarion later joins the fight and Cazador is still alive, the fight will be interrupted by a cut scene and Astarion will be captured. This technique can nonetheless be used to delay the three turn countdown for Cazador's ascendance, and to hold off Astarion's imprisonment until a more manageable time in the battle. It is also possible to avoid the capture with Astarion in your party by attacking Cazador from range and initiating the fight without dialogue. Astarion will be captured if he tries to move up the steps onto the ritual dais, but if he stays on or near the entrance stairs he will be safe. | * In the lead-up to the final confrontation with Cazador, [[Astarion]] can be split-off from the party and left way back up the stairs. Then upon descending the stairs with the rest of the party, Cazador will believe Astarion didn't accompany the party and will not entrap him. ''However'', as of Patch 6 if Astarion later joins the fight and Cazador is still alive, the fight will be interrupted by a cut scene and Astarion will be captured. This technique can nonetheless be used to delay the three turn countdown for Cazador's ascendance, and to hold off Astarion's imprisonment until a more manageable time in the battle. It is also possible to avoid the capture with Astarion in your party by attacking Cazador from range and initiating the fight without dialogue. Astarion will be captured if he tries to move up the steps onto the ritual dais, but if he stays on or near the entrance stairs he will be safe. | ||
* It is possible to start combat as normal, separating Astarion from your main party and selecting him to walk up to Cazador to initiate combat, leaving your other three party members behind. As the cutscene starts, you can attack Cazador with any of the other three party members which should, instead of drawing them into immediate combat, draw them into the conversation instead. All cutscenes will play as normal prior to the start, and after combat. This should also not count as an action for the attacking party member either. Essentially it gives you a free attack on Cazador before combat starts without cutting you off from any of the story. | |||
* If Astarion is captured as part of the ritual, it is imperative to free him ASAP so that Cazador doesn't kill him and become the Vampire Ascendant. Using {{SAI|Dash}} and {{SAI|Misty Step}} can allow allies to reach him within a single turn so they can free him with {{SAI|Help}} on the next turn. Alternatively a party member could use {{SAI|Dimension Door}} to transport an ally (even [[Scratch]]!) across the room, and this second ally can free Astarion that same turn. | * If Astarion is captured as part of the ritual, it is imperative to free him ASAP so that Cazador doesn't kill him and become the Vampire Ascendant. Using {{SAI|Dash}} and {{SAI|Misty Step}} can allow allies to reach him within a single turn so they can free him with {{SAI|Help}} on the next turn. Alternatively a party member could use {{SAI|Dimension Door}} to transport an ally (even [[Scratch]]!) across the room, and this second ally can free Astarion that same turn. | ||
* The narrow stairway is a fantastic choke point for crowd-controlling the mobs with spells early in the fight. Some lightning resistance for the party and there will be little Cazador can do on lower difficulty levels since Call Lightning is the only ranged attack he has. Beware of getting pushed off the edge yourself however. [[Wall of Fire]] can be extremely effective if placed across the front of the dais, killing all the bats and weakening or killing the stronger minions. | * The narrow stairway is a fantastic choke point for crowd-controlling the mobs with spells early in the fight. Some lightning resistance for the party and there will be little Cazador can do on lower difficulty levels since Call Lightning is the only ranged attack he has. Beware of getting pushed off the edge yourself however. [[Wall of Fire]] can be extremely effective if placed across the front of the dais, killing all the bats and weakening or killing the stronger minions. |