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| image description = The shrine to the Absolute in the Shattered Sanctum. | | image description = The shrine to the Absolute in the Shattered Sanctum. | ||
| act = one | | act = one | ||
| summary = It is the interior area of the [[Goblin Camp]], and leads to the [[Defiled Temple]] and [[Worg Pens]]. | | summary = It is the interior{{ref|The Shattered Sanctum features significant "attic" areas reached via several ladders. At least five chests can be found there, containing minor loot.}} area of the [[Goblin Camp]], and leads to the [[Defiled Temple]] and [[Worg Pens]]. | ||
| region prefix = the | | region prefix = the | ||
| region = Wilderness | | region = Wilderness | ||
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==Overview == | ==Overview == | ||
[[File:Screen Map Shattered Sanctum.jpg|thumb|The map screen of Shattered Sanctum]] | [[File:Screen Map Shattered Sanctum.jpg|thumb|The map screen of Shattered Sanctum]] | ||
[[War | [[War Drum]]s are scattered throughout the ruined temple and will turn the entire population hostile, if played. | ||
===Entryway=== | ===Entryway=== | ||
The main entrance from the [[Goblin Camp]] leads directly into here. With six goblins guarding here, there is no way to get by them outside of using {{ | The main entrance from the [[Goblin Camp]] leads directly into here. With six goblins guarding here, there is no way to get by them outside of using {{Cond|Invisible|Invisibility}}. Approaching will lead to you being questioned by {{CharLink|Trinzas|Warrior Trinzas}}, who can be bypassed through a variety of skill checks, or by being a [[Drow]] (or {{SAI|Disguise Self|disguised}} as a Drow). If you have also progressed {{Quest|Save the Goblin Sazza}}, Sazza will help you bypass this point. | ||
=== Centre=== | === Centre=== | ||
====Branding station==== | ====Branding station==== | ||
One of the largest sections of the Sanctum where {{CharLink|Gut|Priestess Gut}} brands new devotees to the [[Absolute]]. Here you can meet the cult leader to get the [[Brand of the Absolute]]. If the priestess becomes indisposed for one reason or another, {{CharLink|Greez|Warlock Greez}} can brand members of the party. | |||
====Spider pit==== | ====Spider pit==== | ||
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===West=== | ===West=== | ||
====Zhent storeroom==== | ====Zhent storeroom==== | ||
Starting from the southeastern corner, you will find {{CharLink|Roah Moonglow}}, a [[Zhentarim]] trader alongside some of her partners. She is a useful [[Traders|Trader]] who can reappear in [[Act Two]] at [[Moonrise Towers]]. Behind her is a storeroom holding the cult's large supply of {{SmRarityItem|Firewine Barrel|Firewine Barrels}} and {{SmRarityItem|Smokepowder Barrel|Smokepowder Barrels}}. There are six of each, more than enough for setting up an explosive trap. Besides fighting past the guards, one can jump down from the rafters above; alternatively small-sized characters can fit through a Rocky Crevice | Starting from the southeastern corner, you will find {{CharLink|Roah Moonglow}}, a [[Zhentarim]] trader alongside some of her partners. She is a useful [[Traders|Trader]] who can reappear in [[Act Two]] at [[Moonrise Towers]]. Behind her is a storeroom holding the cult's large supply of {{SmRarityItem|Firewine Barrel|Firewine Barrels}} and {{SmRarityItem|Smokepowder Barrel|Smokepowder Barrels}}. There are six of each, more than enough for setting up an explosive trap. Besides fighting past the guards, one can jump down from the rafters above; alternatively small-sized characters can fit through a Rocky Crevice at {{Coords|255|-42}} from the [[Defiled Temple]] at {{Coords|422|17}}. Miscellaneous crates in the room can also be searched for [[Grenades]] and [[Coatings|weapon coatings]], and a locked chest ({{Ability check|Sleight of Hand|18}}) can be picked for several hundred [[Gold]]. | ||
====Gut's room==== | ====Gut's room==== | ||
Further north is Gut's workroom, where she'll lead a party member as part of her trap. If you don't want to drink her potion, she can be safely killed here so long as she doesn't get the chance to {{SAI|Call for Help}}. One way to guarantee this is to | Further north is Gut's workroom, where she'll lead a party member as part of her trap. If you don't want to drink her potion, she can be safely killed here so long as she doesn't get the chance to {{SAI|Call for Help}}. One way to guarantee this is to stymie her screams by casting {{SAI|Silence}}. There is also a way into the locked storeroom through the rafters here, reachable by someone with decent [[Strength]] or mobility spells such as {{SAI|Enhance Leap}}. | ||
===East=== | ===East=== | ||
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====Torture rack==== | ====Torture rack==== | ||
{{CharLink|Liam}}, the unfortunate straggler from {{CharLink|Aradin|Aradin's}} adventuring party, is tied to the torture rack at {{Coords|336|-34}}. He can be spoken to privately by intimidating or manipulating {{CharLink|Spike|Torturer Spike}} into shirking his duties. Spike and {{CharLink|Gresh|Lookout Gresh}} will go next door, into | {{CharLink|Liam}}, the unfortunate straggler from {{CharLink|Aradin Beno|Aradin's}} adventuring party, is tied to the torture rack at {{Coords|336|-34}}. He can be spoken to privately by intimidating or manipulating {{CharLink|Spike|Torturer Spike}} into shirking his duties. Spike and {{CharLink|Gresh|Lookout Gresh}} will go next door, into Abdirak's room, if convinced to stop torturing Liam. Alternatively, the party can choose to torture Liam, and if successful he will reveal the location of the Grove. Spike will then report the information to {{CharLink|Minthara}}, and the party can then talk to Liam and choose to free him. | ||
===North=== | ===North=== | ||
==== Ragzlin's throne==== | ==== Ragzlin's throne==== | ||
{{CharLink|Dror Ragzlin|Dror Ragzlin's}} throne room lies at the north side of the temple. In it, the [[Hobgoblin]] warlord | {{CharLink|Dror Ragzlin|Dror Ragzlin's}} throne room lies at the north side of the temple. In it, the [[Hobgoblin]] warlord uses {{SAI|Speak with Dead}} on a [[Mind Flayer]] corpse. Taking part in this ritual will reveal much about the [[Cult of the Absolute]], but requires ability checks to avoid incriminating yourself as their enemy. The room is layered with a web of shadowed rafters to allow for easy high-ground ambushing. | ||
A glittering pile of loot and treasure lies at the far north end of the room, behind a locked iron gate ({{Ability check|Sleight of | A glittering pile of loot and treasure lies at the far north end of the room, behind a locked iron gate ({{Ability check|Sleight of Hand|18}} or using {{SmRarityItem|Dror Ragzlin's Key}}). A sneaking character can use {{SAI|Misty Step}} to teleport into the vault without triggering combat, then fast travel away with the loot. Or the vault can be reached by leaping from Minthara's open plan office (below), by jumping from the out of sight area behind the {{SmRarityItem|War Drum}} by using {{SAI|Enhance Leap}} and possibly other {{SAI|Jump}} bonuses, depending on the character's base movement. The same route can be used to escape. | ||
====Minthara's war room==== | ====Minthara's war room==== | ||
The Drow {{CharLink|Minthara}} and the goblin bosses {{CharLink|Zurga}}, {{CharLink|Skrut}}, and {{CharLink|Rozzak}} reside in the room directly to the east of the throne room. The room is split by a rickety wooden bridge, held up by destructible wooden supports, and patrolled by a [[Scrying Eye]] that broadcasts activity to the [[Cult of the Absolute|Cult of the Absolute's]] shadowy leadership. Talking to Minthara | The Drow {{CharLink|Minthara}} and the goblin bosses {{CharLink|Zurga}}, {{CharLink|Skrut}}, and {{CharLink|Rozzak}} reside in the room directly to the east of the throne room. The room is split by a rickety wooden bridge, held up by destructible wooden supports, and patrolled by a [[Scrying Eye]] that broadcasts activity to the [[Cult of the Absolute|Cult of the Absolute's]] shadowy leadership. Talking to Minthara gives the party the option to reveal the location of the [[Emerald Grove]] and launch a raid, either to defeat the goblin forces away from their home turf, or to crush the druids and tieflings in earnest. | ||
If the party saved {{CharLink|Sazza}} earlier, she | If the party saved {{CharLink|Sazza}} earlier, she reveals the location of the druid grove automatically, provided she is not killed through the dialogue with Minthara or a specific dialogue option is used (''I will have nothing to do with this'' then ''I have to do something first'', which will also unlock the opportunity to save both Sazza and Minthara). Once the grove's location has been revealed, one way or another, the raid will take place after the next [[Resting#Long_Rest|long rest]] or the next travel by using a Waypoint. If killing or knocking out Minthara and killing Dror Ragzlin and Gut all before a long rest, then the raid does not happen anymore. | ||
An iron ladder on the east side of the room leads to the [[Worg Pens]] antechamber. | An iron ladder on the east side of the room leads to the [[Worg Pens]] antechamber. | ||
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==Connected locations== | ==Connected locations== | ||
*{{Loc|Goblin Camp}} | *{{Loc|Goblin Camp}} | ||
**Through Heavy Oak Doors {{Coords|297|-85}} | **Through Heavy Oak Doors at {{Coords|297|-85}} | ||
** Through Collapsed Corridor {{Coords|312|-31}} <small>(Wall in goblin camp must be broken first)</small> | ** Through Collapsed Corridor at {{Coords|312|-31}} <small>(Wall in goblin camp must be broken first)</small> | ||
*{{Loc|Defiled Temple}} | *{{Loc|Defiled Temple}} | ||
**Through Priestess's Chambers{{Coords|253|-7}} | **Through Priestess's Chambers at {{Coords|253|-7}} | ||
**Through Cave Mouth {{Coords|283|15}} | **Through Cave Mouth at {{Coords|283|15}} | ||
*{{Loc|Worg Pens}} {{Coords|342|31}} | *{{Loc|Worg Pens}} at {{Coords|342|31}} | ||
==Notable characters== | ==Notable characters== | ||
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* {{MdCharLink|Abdirak}} | * {{MdCharLink|Abdirak}} | ||
* {{MdCharLink|Brakkal}} | * {{MdCharLink|Brakkal}} | ||
* {{MdCharLink|Dror Ragzlin}} | |||
* {{MdCharLink|Gribbo}} | * {{MdCharLink|Gribbo}} | ||
* {{MdCharLink|Liam}} | * {{MdCharLink|Liam}} | ||
* {{MdCharLink|Minthara}} | * {{MdCharLink|Minthara}} | ||
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==Related quests== | ==Related quests== | ||
{{div col}} | {{div col}} | ||
*{{Quest|Find a Cure}} | *{{Quest|Find a Cure}} | ||
** {{SubQuest|Ask the Goblin Priestess for Help}} | ** {{SubQuest|Ask the Goblin Priestess for Help}} | ||
*{{Quest|Find the Nightsong}} | |||
*{{Quest|Rescue Volo}} | *{{Quest|Rescue Volo}} | ||
*{{Quest|Save the Goblin Sazza}} | *{{Quest|Save the Goblin Sazza}} | ||
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==Notable loot== | ==Notable loot== | ||
Notable items obtained in this location, whether looted, purchased, or obtained as a quest reward: | Notable items obtained in this location, whether looted, purchased, or obtained as a quest reward: | ||
{| class="wikitable" | {{Table alignment}} | ||
{| class="wikitable sortable" | |||
!Item | !Item | ||
!Location | !Location | ||
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|- | |- | ||
|{{MdRarityItem|Ring of Poison Resistance}} | |{{MdRarityItem|Ring of Poison Resistance}} | ||
|On a skeleton in a sarcophagus without a lid at {{Coords|338|15}} in the antechamber of the [[Worg Pens]] | |On a skeleton in a sarcophagus without a lid at {{Coords|338|15}} in the antechamber of the [[Worg Pens]]{{ref|This can be easily missed, as this skeleton is not highlighted when showing item labels.}} | ||
|- | |- | ||
|{{MdRarityItem|Spidersilk Armour}} | |{{MdRarityItem|Spidersilk Armour}} | ||
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|Looted from [[Minthara]] | |Looted from [[Minthara]] | ||
|} | |} | ||
== Gallery == | |||
<gallery heights="250"> | |||
Dan-iorgulescu-bg3-goblin-camp-dan-iorgulescu.jpg|Concept art by Dan Iorgulescu | |||
</gallery> | |||
== Notes == | == Notes == |