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Guardian of Faith: Difference between revisions

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| level = 4
| level = 4
| school = Conjuration
| school = Conjuration
| classes = Cleric
| ritual =
| summary = Summons a divine guardian that damages itself to hit enemies.
| classes = Cleric, Light Domain
| description = Call forth a divine guardian that attacks nearby enemies. Every time it deals damage, the guardian loses an equal amount of hit points.
| class learns at level 7 = Cleric, Light Domain
| class learns at level 2 =
| races =
| race learns at level 1 =
| race learns at level 2 =
| summary = This spell allows spellcasters to summon a divine guardian who sacrifices its Hit Points to damage enemies.  
| description = Call forth a divine guardian that attacks nearby enemies. Every time it deals damage, the guardian loses an equal amount of [[Hit Points]]. Lasts 10 turns.
| action type = action
| action type = action
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| range =
| range m = 9
| range m = 9
| range ft = 30
| range ft = 30
| area duration = 10
| aoe =
| higher levels = TBD
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}}

Revision as of 01:17, 17 August 2023

Guardian of Faith Icon.png

Guardian of Faith is a level 4 conjuration spell. This spell allows spellcasters to summon a divine guardian who sacrifices its Hit Points to damage enemies.

Description

Call forth a divine guardian that attacks nearby enemies. Every time it deals damage, the guardian loses an equal amount of Hit Points. Lasts 10 turns.

Properties

Details
 Range: 9 m / 30 ft

At higher levels

Casting this spell at a higher level grants no additional benefit.

How to learn

Classes: