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Guardian of Faith: Difference between revisions
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| level = 4 | | level = 4 | ||
| school = Conjuration | | school = Conjuration | ||
| classes = Cleric | | ritual = | ||
| summary = | | classes = Cleric, Light Domain | ||
| description = Call forth a divine guardian that attacks nearby enemies. Every time it deals damage, the guardian loses an equal amount of | | class learns at level 7 = Cleric, Light Domain | ||
| class learns at level 2 = | |||
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| race learns at level 1 = | |||
| race learns at level 2 = | |||
| summary = This spell allows spellcasters to summon a divine guardian who sacrifices its Hit Points to damage enemies. | |||
| description = Call forth a divine guardian that attacks nearby enemies. Every time it deals damage, the guardian loses an equal amount of [[Hit Points]]. Lasts 10 turns. | |||
| action type = action | | action type = action | ||
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| range m = 9 | | range m = 9 | ||
| range ft = 30 | | range ft = 30 | ||
| area duration = | | aoe = | ||
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Revision as of 01:17, 17 August 2023
Guardian of Faith is a level 4 conjuration spell. This spell allows spellcasters to summon a divine guardian who sacrifices its Hit Points to damage enemies.
Description
Call forth a divine guardian that attacks nearby enemies. Every time it deals damage, the guardian loses an equal amount of Hit Points. Lasts 10 turns.
Properties
- Details
- Range: 9 m / 30 ft
At higher levels
Casting this spell at a higher level grants no additional benefit.
How to learn
Classes:
- Class Level 7: Cleric, and Light Domain