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Light Domain

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Light Domain is one of the Subclasses of Cleric. These Clerics are charged with chasing away lies and burning away darkness.

Player selectable Deities associated with this domain: Corellon LarethianCorellon Larethian, EilistraeeEilistraee, HelmHelm, and LathanderLathander.

Subclass features[edit | edit source]

This subclass obtains all the features from its base class, Cleric, in addition to its unique features outlined below.

Level 1[edit | edit source]

Warding FlareWarding Flare (Reaction)
Shield yourself with divine light. Use your reaction to impose Disadvantage Icon.png Disadvantage on an attacker, possibly causing their attack to miss.
Domain Spells
You gain spells from your domain. They are Always Prepared.

Level 2[edit | edit source]

Radiance of the DawnRadiance of the Dawn (Action + Channel Divinity Charge)
The sun's divine power dispels any magical darkness.
This ability allows the Cleric to channel divine power and deal 2d10 + character level Radiant damage to enemies.

Level 3[edit | edit source]

Domain Spells
You gain spells from your domain. They are Always Prepared.

Level 5[edit | edit source]

Domain Spells
You gain spells from your domain. They are Always Prepared.

Level 6[edit | edit source]

Improved Warding FlareImproved Warding Flare (Reaction)
When an enemy attacks an ally, you can use your reaction to impose Disadvantage Icon.png Disadvantage on the Attack roll, possibly causing their attack to miss.

Level 7[edit | edit source]

Domain Spells
You gain spells from your domain. They are Always Prepared.

Level 8[edit | edit source]

Potent SpellcastingPotent Spellcasting
Your god grants you even more intense power. You can add your Wisdom Modifier to the damage you deal with Cleric cantrips.

Level 9[edit | edit source]

Domain Spells
You gain spells from your domain. They are Always Prepared.

External links[edit | edit source]