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Saving throws: Difference between revisions
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'''Saving Throws''' happen when your characters are trying to resist a negative [[Condition]] or effect (Caused by [[Spell|Spells]] / Class Feature's abilities). Your rolls must match or exceed the Conditions or Effects [[Difficulty Class]] to successfullt resist them. | '''Saving Throws''' happen when your characters are trying to resist a negative [[Condition]] or effect (Caused by [[Spell|Spells]] / Class Feature's abilities). Your rolls must match or exceed the Conditions or Effects [[Difficulty Class]] to successfullt resist them. | ||
Every [[Character Creation#Playable Classes|Playable Class]] offers 2 Saving Throws Proficiency. | |||
* When rolling Saving Throws, you roll: <code>[[File:nobgd20.png|middle|frameless|upright=0.1|link=]] d20 + Saving Throw [[Proficiency#Proficiency Bonus Chart|Proficiency Bonus]] (if available) + [[Character Creation#Ability Scores|Ability Score]] Modifiers</code> | |||
* Your characters' ability/spell DC are: <code>8 + [[Proficiency#Proficiency Bonus Chart|Proficiency Bonus]] + [[Character Creation#Ability Scores|Ability Score]] Modifiers</code> | |||
There are 6 types of Saving Throws, correspond to the number of [[Character Creation#Abilitiy Scores|Ability Scores]]: | There are 6 types of Saving Throws, correspond to the number of [[Character Creation#Abilitiy Scores|Ability Scores]]: | ||
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* '''Wisdom''' Saving Throws: Add your [[Proficiency|Proficiency Bonus]] to [[Wisdom]] Saving Throws. | * '''Wisdom''' Saving Throws: Add your [[Proficiency|Proficiency Bonus]] to [[Wisdom]] Saving Throws. | ||
* '''Charisma''' Saving Throws: Add your [[Proficiency|Proficiency Bonus]] to [[Charisma]] Saving Throws. | * '''Charisma''' Saving Throws: Add your [[Proficiency|Proficiency Bonus]] to [[Charisma]] Saving Throws. | ||
Revision as of 16:22, 17 March 2022
Saving Throws happen when your characters are trying to resist a negative Condition or effect (Caused by Spells / Class Feature's abilities). Your rolls must match or exceed the Conditions or Effects Difficulty Class to successfullt resist them.
Every Playable Class offers 2 Saving Throws Proficiency.
- When rolling Saving Throws, you roll:
d20 + Saving Throw Proficiency Bonus (if available) + Ability Score Modifiers
- Your characters' ability/spell DC are:
8 + Proficiency Bonus + Ability Score Modifiers
There are 6 types of Saving Throws, correspond to the number of Ability Scores:
- Strength Saving Throws: Add your Proficiency Bonus to Strength Saving Throws.
- Dexterity Saving Throws: Add your Proficiency Bonus to Dexterity Saving Throws.
- Constitution Saving Throws: Add your Proficiency Bonus to Constitution Saving Throws.
- Intelligence Saving Throws: Add your Proficiency Bonus to Intelligence Saving Throws.
- Wisdom Saving Throws: Add your Proficiency Bonus to Wisdom Saving Throws.
- Charisma Saving Throws: Add your Proficiency Bonus to Charisma Saving Throws.